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UE2:TrailEmitter (UT2003)

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UT2003 Object >> ParticleEmitter >> TrailEmitter
Package: 
Engine
This class in other games:
UE2Runtime, UT2004

Emitter: An Unreal Trail Particle Emitter.

Properties

Property group 'Trail'

DistanceThreshold

Type: float


Default value: 1.0

MaxPointsPerTrail

Type: int


Default value: 50

MaxTrailTwistAngle

Type: int


Default value: 16384

UseCrossedSheets

Type: bool


Internal variables

IndexBuffer

Type: IndexBuffer

Modifiers: transient


IndicesPerParticle

Type: int

Modifiers: transient


PrimitivesPerParticle

Type: int

Modifiers: transient


TrailData

Type: array<ParticleTrailData>

Modifiers: transient


TrailInfo

Type: array<ParticleTrailInfo>

Modifiers: transient


VertexBuffer

Type: VertexBuffer

Modifiers: transient


VerticesPerParticle

Type: int

Modifiers: transient


Structs

ParticleTrailData

Object.Vector Location 
Object.Color Color 
float Size 
int DoubleDummy1 
int DoubleDummy2 

ParticleTrailInfo

int TrailIndex 
int NumPoints 
Object.Vector LastLocation