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UE2:TransAttachment (UT2004)
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Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> TransAttachment |
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Default values[edit]
Property | Value |
---|---|
bHeavy | True |
Mesh | Mesh'NewWeapons2004.NewTransLauncher_3rd' |
Skins[0] | FinalBlend'EpicParticles.NewTransLaunBoltFB' |
Skins[1] | Material'WeaponSkins.NEWTranslocatorTEX' |
Skins[2] | Material'WeaponSkins.NEWTranslocatorPUCK' |
Skins[3] | FinalBlend'WeaponSkins.NEWTransGlassFB' |
Functions[edit]
Events[edit]
BaseChange[edit]
simulated event BaseChange ()
Overrides: Actor.BaseChange
ThirdPersonEffects[edit]
simulated event ThirdPersonEffects ()
Overrides: xWeaponAttachment.ThirdPersonEffects
Other instance functions[edit]
InitFor[edit]
function InitFor (Inventory I)
Overrides: xWeaponAttachment.InitFor