I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:TransBeaconSparks (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> xEmitter >> TransBeaconSparks

Contents

Package: 
XEffects
This class in other games:
UT2003

TransBeaconSparks.

Default values

Property Value
CullDistance 4000.0
mAirResistance 0.0
mAttenKa 0.0
mDelayRange[1] 0.1
mDirDev
Member Value
X 0.6
Y 0.6
Z 0.6
mGrowthRate -4.0
mLifeRange[0] 0.4
mLifeRange[1] 0.6
mMassRange[0] 1.5
mMassRange[1] 2.5
mMaxParticles 20
mParticleType PT_Line
mPosDev
Member Value
X 0.8
Y 0.8
Z 0.8
mRegen False
mRegenOffTime[0] 0.5
mRegenOffTime[1] 0.8
mRegenOnTime[0] 0.2
mRegenOnTime[1] 0.5
mRegenRange[0] 60.0
mRegenRange[1] 60.0
mSizeRange[0] 2.5
mSizeRange[1] 1.5
mSpawnVecB
Member Value
X 2.0
Y 0.0
Z 0.03
mSpeedRange[0] 150.0
mSpeedRange[1] 200.0
mStartParticles 0
ScaleGlow 2.0
Skins[0] Texture'BotSpark'
Style STY_Additive