My program doesn't have bugs. It just develops random features.

UE2:TransFlareRed (UT2004)

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UT2004 Object >> Actor >> xEmitter >> TransFlareBlue >> TransFlareRed

Contents

Package: 
XEffects
This class in other games:
UT2003

null

Default values

Property Value
mColorRange[0]
Member Value
B 50
G 50
R 200
mColorRange[1]
Member Value
B 50
G 50
R 200