My program doesn't have bugs. It just develops random features.

UE2:Trigger_ASRoundEnd (UT2004)

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UT2004 Object >> Actor >> Triggers >> Trigger_ASRoundEnd
Package: 
UT2k4Assault

Trigger_ASRoundEnd

Default values[edit]

Property Value
bCollideActors False

Events[edit]

Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger