The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:Trigger_ASTouchDamage (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UT2k4Assault
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Trigger_ASTouchDamage Deals damage to actors touching the trigger
Properties[edit]
Property group 'Trigger_ASTouchDamage'[edit]
AssaultTeam[edit]
Type: EPSM_AssaultTeam
Damage[edit]
Type: int
Default value: 200
DamageType[edit]
Type: class<DamageType>
Default value: Class'Engine.Suicided'
Default values[edit]
Property | Value |
---|---|
bNoDelete | True |
bOnlyAffectPawns | True |
bStatic | True |
Enums[edit]
EPSM_AssaultTeam[edit]
- EMT_Attackers
- EMT_Defenders
- EMT_All
Functions[edit]
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch