Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:TriggeredObjective (UT2003)

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UT2003 Object >> Actor >> NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> TriggeredObjective
Package: 
UnrealGame
This class in other games:
UT2004

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Properties

MyTrigger

Type: Actor


Functions

Events

Trigger

event Trigger (Actor Other, Pawn Instigator)

Overrides: Actor.Trigger


Other instance functions

BotNearObjective

function bool BotNearObjective (Bot B)

Overrides: GameObjective.BotNearObjective


FindTrigger

function FindTrigger ()


TellBotHowToDisable

function bool TellBotHowToDisable (Bot B)

Overrides: GameObjective.TellBotHowToDisable