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UE2:U2Inventory (U2XMP)

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U2XMP Object >> Actor >> Inventory >> U2Inventory
Package: 
U2
Direct subclasses:
Artifact, PowerUp

$Workfile: U2Inventory.uc $ Created By: Mark Poesch Created On: 6/22/2001 $Author: Sbrown $ $Date: 8/31/02 15:47 $ $Revision: 7 $ Derived from Engine.Inventory

Properties

Property group 'U2Inventory'

ActivateSound

Type: Sound


DeActivateSound

Type: Sound


EffectSound

Type: Sound


Internal variables

bActivatable

Type: bool

true if Item can be activated

Instance functions

Activate

function Activate (bool AltActivate)


AdjustDamage

function AdjustDamage (out float Damage)


Deactivate

function Deactivate ()


HandlePickupQuery

function bool HandlePickupQuery (Pickup Item)

Overrides: Inventory.HandlePickupQuery


PostRender

simulated function PostRender (Canvas Canvas)


States

Activated

Activated.Activate

function Activate (bool AltActivate)

Overrides: Activate (global)


Activated.Deactivate

function Deactivate ()

Overrides: Deactivate (global)


Inactive

Modifiers: auto

Inactive.Activate

function Activate (bool AltActivate)

Overrides: Activate (global)


Inactive.Deactivate

function Deactivate ()

Overrides: Deactivate (global)