Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:U2MercJapHeavy (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2PawnAdvanced >> U2PawnHeavyHuman >> U2MercJapHeavy |
Contents
- Package:
- U2Pawns
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
U2MercJapHeavy.uc
Default values[edit]
Property | Value |
---|---|
bHasMovingMeleeAttack | True |
DefaultInventory[0] | "U2Pawns.PowerSuitJapHeavy" |
DefaultInventory[1] | "U2Weapons.WeaponInvFlamethrower" |
DefaultWeapon | "U2Weapons.WeaponInvRocketLauncher" |
GibSetClass | Class'U2Pawns.GibSetHumanMetal' |
MeleeOdds | 0.5 |
MeleeRange | 40.0 |
MeleeWeaponType | AT_SmallSwing |
Mesh | LegendMesh'GlmCharactersG.MercJapHeavy_Red' |
StationaryStandOdds | 0.65 |
TeamNumber | 2 |
VoiceListClass | Class'U2Pawns.VoiceListMercMale' |