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UE2:U2PlayerController instance functions (U2XMP)
Object >> Actor >> Controller >> LicenseeController >> PlayerController >> U2PlayerController (instance functions) |
Contents
- 1 Instance functions
- 1.1 ActorHeadInWater
- 1.2 AutoSaveEnabledA1
- 1.3 AutoSaveEnabledA2
- 1.4 AutoSaveEnabledA3
- 1.5 AutoSaveEnabledA4
- 1.6 AutoSaveEnabledB1
- 1.7 AutoSaveEnabledB2
- 1.8 AutoSaveEnabledB3
- 1.9 AutoSaveEnabledB4
- 1.10 AutoSaveEnabledC1
- 1.11 AutoSaveEnabledC2
- 1.12 AutoSaveEnabledC3
- 1.13 AutoSaveEnabledC4
- 1.14 AutoSaveEnabledD1
- 1.15 AutoSaveEnabledD2
- 1.16 AutoSaveEnabledD3
- 1.17 AutoSaveEnabledD4
- 1.18 AutoSaveEnabledE1
- 1.19 AutoSaveEnabledE2
- 1.20 AutoSaveEnabledE3
- 1.21 AutoSaveEnabledE4
- 1.22 AutoSaveEnabledF1
- 1.23 AutoSaveEnabledF2
- 1.24 AutoSaveEnabledF3
- 1.25 AutoSaveEnabledF4
- 1.26 AutoSaveEnabledG1
- 1.27 CalcFirstPersonView
- 1.28 CanDodge
- 1.29 CanLean
- 1.30 CheckBob
- 1.31 ClearWeaponEffects
- 1.32 ClientPlayTakeHit
- 1.33 ClientVoiceMessage
- 1.34 DialogInitiate
- 1.35 DialogTerminate
- 1.36 EnableProne
- 1.37 Freeze
- 1.38 GetAmmoClipPct
- 1.39 GetAmmoTotalPct
- 1.40 GetArtifactString
- 1.41 GetAutoTaunt
- 1.42 GetClipRoundsRemaining
- 1.43 GetClipSize
- 1.44 GetHealthPct
- 1.45 GetHealthString
- 1.46 GetInstantRocket
- 1.47 GetLeanDir
- 1.48 GetLeanLeftRightVector
- 1.49 GetObjectives
- 1.50 GetPlayVoiceMessages
- 1.51 GetPowerSuitMaxString
- 1.52 GetPowerSuitPct
- 1.53 GetPowerSuitPowerString
- 1.54 GetPowerSuitString
- 1.55 GetTotalAmmoString
- 1.56 GetUIAlpha
- 1.57 GetWalkingPctScale
- 1.58 GetWeaponPanel
- 1.59 GetWeaponString
- 1.60 HandleMissionFailed
- 1.61 HandleWalking
- 1.62 HandlingCrosshair
- 1.63 HighlightPendingWeapon
- 1.64 InLeanMode
- 1.65 LeanBegin
- 1.66 LeanEnd
- 1.67 LeanReset
- 1.68 LeanTransition
- 1.69 LevelChange
- 1.70 LoadLeftHand
- 1.71 NotifyAddInventory
- 1.72 NotifyImpaled
- 1.73 NotifyRemoveInventory
- 1.74 NotifyTakeHit
- 1.75 NotifyUnImpaled
- 1.76 PlayerEndLevel
- 1.77 PlayWinMessage
- 1.78 Possess
- 1.79 PressingAnyLeanKey
- 1.80 PressingSelectedLeanKey
- 1.81 SaveEnabled
- 1.82 SendMessage
- 1.83 ServerAddBots
- 1.84 ServerReload
- 1.85 ServerSetInstantRocket
- 1.86 ServerSetTaunt
- 1.87 ServerTaunt
- 1.88 SetAutoSaveIndex
- 1.89 SetAutoTaunt
- 1.90 SetDesiredLeanOffset
- 1.91 SetMovementVars
- 1.92 SetPlayVoiceMessages
- 1.93 SetUIAlpha
- 1.94 SetViewTarget
- 1.95 ThirdPerson
- 1.96 ToggleLeanForward
- 1.97 ToggleLeanLeft
- 1.98 ToggleLeanRight
- 1.99 ToggleLeanUp
- 1.100 TurnTowardNearestEnemy
- 1.101 UnFreeze
- 1.102 UnPossessMatinee
- 1.103 ViewingSelf
- U2PlayerController instance functions in other games:
- U2
- Other member categories for this class:
- states
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Instance functions
ActorHeadInWater
AutoSaveEnabledA1
AutoSaveEnabledA2
AutoSaveEnabledA3
AutoSaveEnabledA4
AutoSaveEnabledB1
AutoSaveEnabledB2
AutoSaveEnabledB3
AutoSaveEnabledB4
AutoSaveEnabledC1
AutoSaveEnabledC2
AutoSaveEnabledC3
AutoSaveEnabledC4
AutoSaveEnabledD1
AutoSaveEnabledD2
AutoSaveEnabledD3
AutoSaveEnabledD4
AutoSaveEnabledE1
AutoSaveEnabledE2
AutoSaveEnabledE3
AutoSaveEnabledE4
AutoSaveEnabledF1
AutoSaveEnabledF2
AutoSaveEnabledF3
AutoSaveEnabledF4
AutoSaveEnabledG1
CalcFirstPersonView
Overrides: PlayerController.CalcFirstPersonView
CanDodge
CanLean
CheckBob
Overrides: PlayerController.CheckBob
ClearWeaponEffects
ClientPlayTakeHit
ClientVoiceMessage
Overrides: PlayerController.ClientVoiceMessage
DialogInitiate
Overrides: Actor.DialogInitiate
DialogTerminate
Overrides: Actor.DialogTerminate
EnableProne
Freeze
Overrides: LicenseeController.Freeze
GetAmmoClipPct
GetAmmoTotalPct
GetArtifactString
GetAutoTaunt
GetClipRoundsRemaining
GetClipSize
GetHealthPct
GetHealthString
GetInstantRocket
GetLeanDir
GetLeanLeftRightVector
GetObjectives
GetPlayVoiceMessages
GetPowerSuitMaxString
GetPowerSuitPct
GetPowerSuitPowerString
GetPowerSuitString
GetTotalAmmoString
GetUIAlpha
GetWalkingPctScale
Overrides: LicenseeController.GetWalkingPctScale
GetWeaponPanel
GetWeaponString
HandleMissionFailed
HandleWalking
Overrides: PlayerController.HandleWalking
HandlingCrosshair
HighlightPendingWeapon
InLeanMode
LeanBegin
LeanEnd
LeanReset
LeanTransition
LevelChange
Overrides: Controller.LevelChange
LoadLeftHand
NotifyAddInventory
Overrides: Controller.NotifyAddInventory
NotifyImpaled
NotifyRemoveInventory
Overrides: Controller.NotifyRemoveInventory
NotifyTakeHit
Overrides: Controller.NotifyTakeHit
NotifyUnImpaled
PlayerEndLevel
PlayWinMessage
Possess
Overrides: PlayerController.Possess
PressingAnyLeanKey
PressingSelectedLeanKey
SaveEnabled
SendMessage
Overrides: Controller.SendMessage
ServerAddBots
ServerReload
ServerSetInstantRocket
ServerSetTaunt
ServerTaunt
SetAutoSaveIndex
Overrides: PlayerController.SetAutoSaveIndex
SetAutoTaunt
SetDesiredLeanOffset
SetMovementVars
SetPlayVoiceMessages
SetUIAlpha
SetViewTarget
Overrides: PlayerController.SetViewTarget
ThirdPerson
ToggleLeanForward
ToggleLeanLeft
ToggleLeanRight
ToggleLeanUp
TurnTowardNearestEnemy
Overrides: PlayerController.TurnTowardNearestEnemy
UnFreeze
Overrides: LicenseeController.UnFreeze
UnPossessMatinee
Overrides: PlayerController.UnPossessMatinee