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UE2:U2PlayerTestController instance functions (U2XMP)
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Object >> Actor >> Controller >> LicenseeController >> PlayerController >> U2PlayerController >> U2PlayerTestController (instance functions) |
Contents
- 1 Instance functions
- 1.1 CheckNamedOrHitActor
- 1.2 DoDumpAnims
- 1.3 DoEdActor
- 1.4 DoFindPath
- 1.5 DoFixCollision
- 1.6 DoKillActor
- 1.7 DoKillNPCs
- 1.8 DoReachSpecInfo
- 1.9 DoSetWeapon
- 1.10 DoTeleport
- 1.11 DoToggleDebugFlag
- 1.12 DoVerifyPaths2
- 1.13 DumpActorInv
- 1.14 DumpActorList
- 1.15 FindOrSummonActor
- 1.16 ForceTraceEnable
- 1.17 GetHitActor
- 1.18 GetLockedOrHitActor
- 1.19 GetNamedActor
- 1.20 GetNamedLockedOrHitActor
- 1.21 GetNamedOrHitActor
- 1.22 GetNamedOrLockedActor
- 1.23 GetTracerInstance
- 1.24 HandleThere
- 1.25 OKToCheat
- 1.26 SetCCs
- 1.27 SetTestMoveTargets
- 1.28 ShowReachSpecInfo
- 1.29 ShowVal
- 1.30 ShowViewTraceExtents
- 1.31 SizeNamedLockedOrHitTarget
- 1.32 SummonPackageClass
- 1.33 TogglePawnInvulnerability
;Other member categories for this class::exec functions
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Instance functions
CheckNamedOrHitActor
function bool CheckNamedOrHitActor (string SourceFunctionName, Actor NamedOrHitActor, name TargetName)
DoDumpAnims
DoEdActor
function DoEdActor (coerce string S)
DoFindPath
function DoFindPath (name SourcePawnName, name TargetActorName, optional bool bClearSpecialColliders)
DoFixCollision
function DoFixCollision (Actor A)
DoKillActor
function DoKillActor (Actor TargetActor)
DoKillNPCs
function DoKillNPCs (bool bKillActive, bool bKillDormant, class<Pawn> PawnClass, Pawn ExceptPawn, bool bCarcasses)
DoReachSpecInfo
DoSetWeapon
DoTeleport
simulated function DoTeleport ()
DoToggleDebugFlag
DoVerifyPaths2
function DoVerifyPaths2 ()
DumpActorInv
function DumpActorInv (Actor A)
DumpActorList
FindOrSummonActor
ForceTraceEnable
function ForceTraceEnable ()
GetHitActor
function Actor GetHitActor ()
GetLockedOrHitActor
GetNamedActor
GetNamedLockedOrHitActor
function Actor GetNamedLockedOrHitActor (optional name N, optional bool bNeedsMesh, optional bool bVerbose)
GetNamedOrHitActor
GetNamedOrLockedActor
GetTracerInstance
function HitActorDebugInfoManager GetTracerInstance ()
HandleThere
OKToCheat
Overrides: PlayerController.OKToCheat
SetCCs
SetTestMoveTargets
function SetTestMoveTargets (name TargetName, Actor NewMoveTarget, float Speed, Actor.ETacticalMoveType TMT)
ShowReachSpecInfo
function ShowReachSpecInfo (ReachSpec RS)
ShowVal
ShowViewTraceExtents
function ShowViewTraceExtents (bool bUseExtents, Object.Vector Extents)
SizeNamedLockedOrHitTarget
function SizeNamedLockedOrHitTarget (name TargetName, int NewRadius, int NewHeight, float NewDrawScale, bool bQuiet)
SummonPackageClass
TogglePawnInvulnerability
function TogglePawnInvulnerability (Pawn P)