I don't need to test my programs. I have an error-correcting modem.
UE2:UT2K4DMRoster (UT2004)
Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> DMRoster >> xDMRoster >> UT2K4DMRoster |
- Package:
- XGame
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Roster for single player DM games, Players are selected randomly Roster consist from unknown players from: Juggs, Mercs and Egypt
Written by Michiel Hendriks (c) 2003, Epic Games, Inc. All Rights Reserved
Properties
BotList
Default value, index 0: "Avalanche"
Default value, index 1: "Sorrow"
Default value, index 10: "Nafiret"
Default value, index 11: "Tranquility"
Default value, index 12: "Perdition"
Default value, index 13: "Vengeance"
Default value, index 14: "Stargazer"
Default value, index 15: "Phantom"
Default value, index 16: "Kain"
Default value, index 17: "Silhouette"
Default value, index 18: "Sphinx"
Default value, index 19: "Natron"
UsedBots
Modifiers: config
To create the same team in the loading screen and actual game
Default values
Property | Value |
---|---|
TeamName | "Death Match" |
Functions
Events
PostBeginPlay
Overrides: xDMRoster.PostBeginPlay