My program doesn't have bugs. It just develops random features.
UE2:UT2K4SP_CGBloodRites properties (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4SP_CGBloodRites (properties) |
Contents
- 1 Properties
- 1.1 bChallenged
- 1.2 btnCancel
- 1.3 btnNextChar
- 1.4 btnOk
- 1.5 btnPrevChar
- 1.6 CancelPenalty
- 1.7 CantAffordCancel
- 1.8 cbEnemyTeam
- 1.9 cbInstaGib
- 1.10 cbMap1
- 1.11 cbMap2
- 1.12 ChalGameType
- 1.13 ChalledFeeMultiply
- 1.14 ChallengedBy
- 1.15 clSelChar
- 1.16 DefaultUrl
- 1.17 GP
- 1.18 imgMap1
- 1.19 imgMap2
- 1.20 imgMapBg1
- 1.21 imgMapBg2
- 1.22 InstaGoalScore
- 1.23 lblBalance
- 1.24 lblNoPreview1
- 1.25 lblNoPreview2
- 1.26 lblSelChar
- 1.27 lblSelCharName
- 1.28 lblTitle
- 1.29 MapData
- 1.30 MapOptions
- 1.31 MapPreFix
- 1.32 minimalEntryFee
- 1.33 msgChallenge
- 1.34 msgChallenged
- 1.35 msgInstaGib
- 1.36 MutInstaGib
- 1.37 NormalGoalScore
- 1.38 PenaltyWarning
- 1.39 sbDetails
- 1.40 SelectAMap
- 1.41 YouveBeenChallenged
- 1.42 Default values
;Other member categories for this class::UT2K4SP CGBloodRites defaults
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Properties[edit]
bChallenged[edit]
Type: bool
true if we have been challenged
btnCancel[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'SPCbtnCancel'
btnNextChar[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'CGBbtnNextChar'
btnOk[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'SPMbtnOk'
btnPrevChar[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'CGBbtnPrevChar'
CancelPenalty[edit]
Type: int
the penalty we pay when we cancel the challenge
CantAffordCancel[edit]
Type: string
Modifiers: localized
Default value: "You can't afford to refuse this challenge.|You have to pay %cancelpenalty% to refuse, but you only have %balance%."
cbEnemyTeam[edit]
Type: moComboBox
Modifiers: automated
Default value: moComboBox'SPCcbEnemyTeam'
cbInstaGib[edit]
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'SPCcbInstaGib'
cbMap1[edit]
Type: GUIGFXButton
Modifiers: automated
Default value: GUIGFXButton'SPCcbMap1'
cbMap2[edit]
Type: GUIGFXButton
Modifiers: automated
Default value: GUIGFXButton'SPCcbMap2'
ChalGameType[edit]
Type: string
default gametype = xGame.xTeamGame
Default value: "xGame.xTeamGame"
ChalledFeeMultiply[edit]
Type: float
multiplicator for the cancel fee when challenged
Default value: 2.0
ChallengedBy[edit]
Type: string
set to the preselect/challenged team
clSelChar[edit]
Type: GUICharacterListTeam
Modifiers: automated
Default value: GUICharacterListTeam'CGBclSelChar'
DefaultUrl[edit]
Type: string
always append this to the url
Default value: "?TeamScreen=true"
GP[edit]
Type: UT2K4GameProfile
imgMap1[edit]
Type: GUIImage
Modifiers: automated
Default value: GUIImage'SPCimgMap1'
imgMap2[edit]
Type: GUIImage
Modifiers: automated
Default value: GUIImage'SPCimgMap2'
imgMapBg1[edit]
Type: GUIImage
Modifiers: automated
Default value: GUIImage'SPCimgMapBg1'
imgMapBg2[edit]
Type: GUIImage
Modifiers: automated
Default value: GUIImage'SPCimgMapBg2'
InstaGoalScore[edit]
Type: int
diffirent goal scores for normal and insta game
Default value: 35
lblBalance[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'SPLlblBalance'
lblNoPreview1[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'NoPreview'
lblNoPreview2[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'NoPreview'
lblSelChar[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'CGBlblSelChar'
lblSelCharName[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'CGBlblSelCharName'
lblTitle[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'SPClblTitle'
MapData[edit]
Type: array<CacheManager.MapRecord>
MapOptions[edit]
Type: CacheManager.MapRecord
Array size: 2
The two maps to choose from
MapPreFix[edit]
Type: string
prefix of the maps to use
Default value: "DM"
minimalEntryFee[edit]
Type: int
msgChallenge[edit]
Type: string
Modifiers: localized
Default value: "You have selected to challenge %enemyteam% for their team mate %selectedchar%. In order to challenge %enemyteam% for one of their team members you will have to pay %entryfee%. The %gametype% will take place in %map%."
msgChallenged[edit]
Type: string
Modifiers: localized
Default value: "You have been challenged by %enemyteam%. They are challenging you for your team member %selectedchar%. The %gametype% will take place in %map%.|When you refuse you will have to pay them %penalty%"
msgInstaGib[edit]
Type: string
Modifiers: localized
Default value: "InstaGib"
MutInstaGib[edit]
Type: string
additional URL for an instagib game = ?mutator = xGame.MutInstaGib
Default value: "?mutator=xGame.MutInstaGib"
NormalGoalScore[edit]
Type: int
diffirent goal scores for normal and insta game
Default value: 25
PenaltyWarning[edit]
Type: string
Modifiers: localized
Default value: "When you refuse you will have to pay a penalty of %cancelpenalty%.||Are you sure you want to refuse?"
sbDetails[edit]
Type: GUIScrollTextBox
Modifiers: automated
Default value: GUIScrollTextBox'SPCsbDetails'
SelectAMap[edit]
Type: string
Modifiers: localized
Default value: "Please select an area for the challenge."
YouveBeenChallenged[edit]
Type: string
Modifiers: localized