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UE2:UT2K4Tab_PlayerLoginControls (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K4TabPanel >> MidGamePanel >> UT2K4Tab_PlayerLoginControls |
Contents
- 1 Properties
- 2 Functions
- 2.1 Events
- 2.2 Other instance functions
- 2.2.1 AddPlayer
- 2.2.2 ButtonClicked
- 2.2.3 ContextClick
- 2.2.4 ContextMenuOpened
- 2.2.5 CurrentServerIsInFavorites
- 2.2.6 DrawPlayerItem
- 2.2.7 GetGRI
- 2.2.8 GetSizingCaption
- 2.2.9 InitGRI
- 2.2.10 InitializePlayerLists
- 2.2.11 InitLists
- 2.2.12 InternalOnPreDraw
- 2.2.13 ItemHeight
- 2.2.14 ListChange
- 2.2.15 OnDrawBluePlayer
- 2.2.16 OnDrawFFAPlayer
- 2.2.17 OnDrawRedPlayer
- 2.2.18 RedDraw
- 2.2.19 RightClick
- 2.2.20 SetButtonPositions
- 2.2.21 SetupGroups
- 2.2.22 ShowPanel
- 2.2.23 TeamChange
- 2.2.24 UpdatePlayerLists
- 2.2.25 ValidatePlayer
- Package:
- GUI2K4
- Direct subclasses:
- UT2K4Tab_PlayerLoginControlsOnslaught, UT2K4Tab_PlayerLoginControlsInvasion, UT2K4Tab_SinglePlayerLoginControls
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Tab for login/midgame menu that has all the important clickable controls
Written by Matt Oelfke (C) 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
See UT2K4Tab_PlayerLoginControls properties.
Functions[edit]
Events[edit]
Closed[edit]
event Closed (GUIComponent Sender, bool bCancelled)
Overrides: GUIMultiComponent.Closed
InitComponent[edit]
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent
Other instance functions[edit]
AddPlayer[edit]
ButtonClicked[edit]
function bool ButtonClicked (GUIComponent Sender)
ContextClick[edit]
function ContextClick (GUIContextMenu Menu, int ClickIndex)
ContextMenuOpened[edit]
function bool ContextMenuOpened (GUIContextMenu Menu)
CurrentServerIsInFavorites[edit]
function bool CurrentServerIsInFavorites ()
DrawPlayerItem[edit]
function DrawPlayerItem (PlayerReplicationInfo PRI, Canvas Canvas, float X, float Y, float W, float H, bool bSelected, bool bPending)
GetGRI[edit]
function GameReplicationInfo GetGRI ()
GetSizingCaption[edit]
function string GetSizingCaption ()
InitGRI[edit]
function InitGRI ()
InitializePlayerLists[edit]
function InitializePlayerLists ()
InitLists[edit]
function InitLists ()
InternalOnPreDraw[edit]
ItemHeight[edit]
ListChange[edit]
function ListChange (GUIComponent Sender)
OnDrawBluePlayer[edit]
function OnDrawBluePlayer (Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending)
OnDrawFFAPlayer[edit]
function OnDrawFFAPlayer (Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending)
OnDrawRedPlayer[edit]
function OnDrawRedPlayer (Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending)
RedDraw[edit]
RightClick[edit]
function bool RightClick (GUIComponent Sender)
SetButtonPositions[edit]
function SetButtonPositions (Canvas C)
SetupGroups[edit]
function SetupGroups ()
ShowPanel[edit]
function ShowPanel (bool bShow)
Overrides: GUITabPanel.ShowPanel
TeamChange[edit]
function bool TeamChange (GUIComponent Sender)
UpdatePlayerLists[edit]
protected function UpdatePlayerLists ()