I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:UT2K4Tab_PlayerLoginControls (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K4TabPanel >> MidGamePanel >> UT2K4Tab_PlayerLoginControls
Package: 
GUI2K4
Direct subclasses:
UT2K4Tab_PlayerLoginControlsOnslaught, UT2K4Tab_PlayerLoginControlsInvasion, UT2K4Tab_SinglePlayerLoginControls

Tab for login/midgame menu that has all the important clickable controls

Written by Matt Oelfke (C) 2003, Epic Games, Inc. All Rights Reserved

Properties[edit]

See UT2K4Tab_PlayerLoginControls properties.

Functions[edit]

Events[edit]

Closed[edit]

event Closed (GUIComponent Sender, bool bCancelled)

Overrides: GUIMultiComponent.Closed


InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPanel.InitComponent


Other instance functions[edit]

AddPlayer[edit]

function AddPlayer (GameReplicationInfo GRI, int Index, GUIList List)


ButtonClicked[edit]

function bool ButtonClicked (GUIComponent Sender)


ContextClick[edit]

function ContextClick (GUIContextMenu Menu, int ClickIndex)


ContextMenuOpened[edit]

function bool ContextMenuOpened (GUIContextMenu Menu)


CurrentServerIsInFavorites[edit]

function bool CurrentServerIsInFavorites ()


DrawPlayerItem[edit]

function DrawPlayerItem (PlayerReplicationInfo PRI, Canvas Canvas, float X, float Y, float W, float H, bool bSelected, bool bPending)


GetGRI[edit]

function GameReplicationInfo GetGRI ()


GetSizingCaption[edit]

function string GetSizingCaption ()


InitGRI[edit]

function InitGRI ()


InitializePlayerLists[edit]

function InitializePlayerLists ()


InitLists[edit]

function InitLists ()


InternalOnPreDraw[edit]

function bool InternalOnPreDraw (Canvas C)


ItemHeight[edit]

function float ItemHeight (Canvas C)


ListChange[edit]

function ListChange (GUIComponent Sender)


OnDrawBluePlayer[edit]

function OnDrawBluePlayer (Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending)


OnDrawFFAPlayer[edit]

function OnDrawFFAPlayer (Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending)


OnDrawRedPlayer[edit]

function OnDrawRedPlayer (Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending)


RedDraw[edit]

function bool RedDraw (Canvas C)


RightClick[edit]

function bool RightClick (GUIComponent Sender)


SetButtonPositions[edit]

function SetButtonPositions (Canvas C)


SetupGroups[edit]

function SetupGroups ()


ShowPanel[edit]

function ShowPanel (bool bShow)

Overrides: GUITabPanel.ShowPanel


TeamChange[edit]

function bool TeamChange (GUIComponent Sender)


UpdatePlayerLists[edit]

protected function UpdatePlayerLists ()


ValidatePlayer[edit]

function ValidatePlayer (string PlayerID, GUIList List, int Index)