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UE2:UT2K4Tab_WeaponPref (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K4TabPanel >> Settings_Tabs >> UT2K4Tab_WeaponPref
Package: 
GUI2K4

Description

Created by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved

Properties[edit]

See UT2K4Tab_WeaponPref properties.

Structs[edit]

WeapItem[edit]

class<Weapon> WeapClass 
int WeapPriority 
int CrosshairIndex 
bool bAltFireMode 
bool bClassicModel 
Object.Color CustomColor 
float CrosshairScale 

Functions[edit]

Events[edit]

Closed[edit]

event Closed (GUIComponent Sender, bool bCancelled)

Overrides: Settings_Tabs.Closed


Free[edit]

event Free ()

Overrides: GUITabPanel.Free


InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: Settings_Tabs.InitComponent


Opened[edit]

event Opened (GUIComponent Sender)

Overrides: Settings_Tabs.Opened


Other instance functions[edit]

ChangePriority[edit]

function bool ChangePriority (GUIComponent Sender)


CompareWeaponPriority[edit]

function int CompareWeaponPriority (GUI.GUIListElem ElemA, GUI.GUIListElem ElemB)


CoolOnKeyEvent[edit]

function bool CoolOnKeyEvent (out byte Key, out byte State, float delta)


FindTextureIndex[edit]

function int FindTextureIndex (Texture WeapTexture)


FindTextureNameIndex[edit]

function int FindTextureNameIndex (string TextureName)


FindWeaponListIndex[edit]

function int FindWeaponListIndex ()


FindWeaponListIndexAt[edit]

function int FindWeaponListIndexAt (int Index)


GetTexture[edit]

function Texture GetTexture (int i)


InternalDraw[edit]

function InternalDraw (Canvas canvas)


InternalOnChange[edit]

function InternalOnChange (GUIComponent Sender)

Overrides: Settings_Tabs.InternalOnChange


InternalOnLoadINI[edit]

function InternalOnLoadINI (GUIComponent Sender, string s)


InternalOnSaveINI[edit]

function string InternalOnSaveINI (GUIComponent Sender)


IntializeWeaponList[edit]

function IntializeWeaponList ()


LogSpinnyWeap[edit]

function LogSpinnyWeap ()


LogWeapScale[edit]

function LogWeapScale ()


ReallyInitializeWeaponList[edit]

function ReallyInitializeWeaponList (Canvas C)


ResetClicked[edit]

function ResetClicked ()

Overrides: Settings_Tabs.ResetClicked


SaveSettings[edit]

function SaveSettings ()

Overrides: Settings_Tabs.SaveSettings


SetCrossHairGraphic[edit]

function SetCrossHairGraphic (int Index)


ShowPanel[edit]

function ShowPanel (bool bShow)

Overrides: Settings_Tabs.ShowPanel


SwapWeapons[edit]

function SwapWeapons (int OriginalLoc, int NewLoc)


UpdateCrosshairColor[edit]

function UpdateCrosshairColor ()


UpdateCurrentWeapon[edit]

function UpdateCurrentWeapon ()


WeaponListInitialized[edit]

function WeaponListInitialized ()