My program doesn't have bugs. It just develops random features.
UE2:UT2SinglePlayerMain (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K3GUIPage >> UT2SinglePlayerMain |
Contents
- 1 Properties
- 1.1 bFinishedPanels
- 1.2 ButtonMenu
- 1.3 ButtonPlay
- 1.4 MessageCreateProfileFirst
- 1.5 MessageLadderAvailable
- 1.6 MessageLadderComplete
- 1.7 TabC
- 1.8 TabHintLadder
- 1.9 TabHintProfileLoad
- 1.10 TabHintProfileNew
- 1.11 TabHintQualification
- 1.12 TabHintRoster
- 1.13 TabHintTutorials
- 1.14 TabNameLadder
- 1.15 TabNameProfileLoad
- 1.16 TabNameProfileNew
- 1.17 TabNameQualification
- 1.18 TabNameRoster
- 1.19 TabNameTutorials
- 1.20 TP_Ladder
- 1.21 TP_Play
- 1.22 TP_Profile
- 1.23 TP_Qual
- 1.24 TP_Roster
- 1.25 TP_Tutorials
- 1.26 Default values
- 1.27 Subobjects
- 2 Functions
- Package:
- XInterface
- This class in other games:
- UT2003
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Class: XInterface.UT2SinglePlayerMain Parent: XInterface.GUIPage
<Enter a description here>
Properties
bFinishedPanels
Type: bool
to avoid creating roster at wrong time
ButtonMenu
Type: GUIButton
ButtonPlay
Type: GUIButton
MessageCreateProfileFirst
Type: string
Modifiers: localized
Default value: "You must create or load a profile before playing."
MessageLadderAvailable
Type: string
Modifiers: localized
Default value: "ladder is now available."
MessageLadderComplete
Type: string
Modifiers: localized
Default value: "ladder completed."
TabC
Type: GUITabControl
TabHintLadder
Type: string
Modifiers: localized
Default value: "Team competition in the Unreal Tournament"
TabHintProfileLoad
Type: string
Modifiers: localized
Default value: "Manage your existing single player campaigns"
TabHintProfileNew
Type: string
Modifiers: localized
Default value: "Create a new single player campaign"
TabHintQualification
Type: string
Modifiers: localized
Default value: "Individual competition to qualify for the Unreal Tournament"
TabHintRoster
Type: string
Modifiers: localized
Default value: "Manage your lineup for the next match"
TabHintTutorials
Type: string
Modifiers: localized
Default value: "View tutorials for each game type"
TabNameLadder
Type: string
Modifiers: localized
Default value: "Ladder"
TabNameProfileLoad
Type: string
Modifiers: localized
Default value: "Manage Profiles"
TabNameProfileNew
Type: string
Modifiers: localized
Default value: "Create Profile"
TabNameQualification
Type: string
Modifiers: localized
Default value: "Qualification"
TabNameRoster
Type: string
Modifiers: localized
Default value: "Roster"
TabNameTutorials
Type: string
Modifiers: localized
Default value: "Tutorials"
TP_Ladder
Type: Tab_SPPanelBase
TP_Play
Type: Tab_SPPanelBase
TP_Profile
Type: Tab_SPPanelBase
TP_Qual
Type: Tab_SPPanelBase
TP_Roster
Type: Tab_SPPanelBase
TP_Tutorials
Type: Tab_SPPanelBase
Default values
Property | Value |
---|---|
Background | Material'InterfaceContent.Backgrounds.bg11' |
Controls[0] | GUITabControl'SPTabs' |
Controls[1] | GUITitleBar'SPHints' |
Controls[2] | GUIButton'SPBack' |
Controls[3] | GUIButton'SPPlay' |
Controls[4] | GUITitleBar'SPPageHeader' |
WinHeight | 1.0 |
Subobjects
SPBack
Class: XInterface.GUIButton
Property | Value |
---|---|
bFocusOnWatch | True |
Caption | "MENU" |
Hint | "Return to main menu" |
OnClick | ButtonClick |
StyleName | "SquareMenuButton" |
WinHeight | 0.055 |
WinLeft | 0.0 |
WinTop | 0.93 |
WinWidth | 0.12 |
SPevent
Class: XInterface.moComboBox
Property | Value |
---|---|
Caption | "SpecialEvent Test" |
CaptionWidth | 0.375 |
WinHeight | 0.06 |
WinLeft | 0.446251 |
WinTop | 0.043745 |
WinWidth | 0.548128 |
SPHints
Class: XInterface.GUITitleBar
Property | Value |
---|---|
bUseTextHeight | False |
Justification | TXTA_Center |
StyleName | "Footer" |
WinHeight | 0.055 |
WinLeft | 0.12 |
WinTop | 0.93 |
WinWidth | 0.76 |
SPPageHeader
Class: XInterface.GUITitleBar
Property | Value |
---|---|
Caption | "Single Player" |
Effect | Material'CO_Final' |
StyleName | "Header" |
WinHeight | 46.0 |
WinLeft | 0.0 |
WinTop | 0.036406 |
WinWidth | 1.0 |
SPPlay
Class: XInterface.GUIButton
Property | Value |
---|---|
bFocusOnWatch | True |
Caption | "PLAY" |
Hint | "Play the selected match" |
OnClick | ButtonClick |
StyleName | "SquareMenuButton" |
WinHeight | 0.055 |
WinLeft | 0.88 |
WinTop | 0.93 |
WinWidth | 0.12 |
SPTabs
Class: XInterface.GUITabControl
Property | Value |
---|---|
bAcceptsInput | True |
bFillSpace | True |
OnChange | TabChange; |
TabHeight | 0.04 |
WinHeight | 48.0 |
WinLeft | 0.0 |
WinTop | 0.25 |
WinWidth | 1.0 |
Functions
Events
ChangeHint
Overrides: GUIPage.ChangeHint
HandleParameters
Overrides: GUIPage.HandleParameters
InitComponent
Overrides: GUIPage.InitComponent