Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Difference between revisions of "UE2:UT2k4Mod.ini"

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The '''UT2k4.ini File''' is used when creating a mod using the inbuilt mod system included with '''UT2k4'''. It contains Descriptions and links to your mod, modlogo and even your mod's url.
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The '''UT2k4Mod.ini file''' is used when creating a mod using the inbuilt mod system included with [[Unreal Tournament 2004|UT2004]]. It contains descriptions and links to your mod, a logo, and even your mod's url.
  
When using the '''-mod=''' switch in '''UT2k4''' it will look for this file in your '''ModRootDir''' if found it will load the custom '''ini''' files.
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When running with the '''-mod=''' command line switch, [[Unreal Tournament 2004|UT2004]] will look for this file in your C:\UT2004\'''YourMod'''; if found it will load the custom '''ini''' file.
 
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{{innerbox| In truth, the content of this file is only referenced by the "User Mods" tab of the community menu. Think of it as the "definition" file for you mod. It contains the the various text and options needed to fill out that menu. – UDN
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{{ambox|type=notice|text= In truth, the content of this file is only referenced by the "User Mods" tab of the community menu. Think of it as the "definition" file for you mod. It contains the the various text and options needed to fill out that menu. – UDN
 
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}}
  
==General Information on the ut2k4mod.ini==
 
  
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==General Information on the UT2k4Mod.ini==
 
;[Mod] : This is the section header and it *MUST* be the first item of your UT2K4MOD.ini file.  Without it your mod will not display.
 
;[Mod] : This is the section header and it *MUST* be the first item of your UT2K4MOD.ini file.  Without it your mod will not display.
;ModTitle : This is the title of the mod and will be displayed in the select list of the "User Mods"tab.
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;ModTitle : This is the title of the mod and will be displayed in the select list of the "User Mods" tab.
;ModLogo : This is the full name (ie: Package.texture) of the image to be displayed on the "User Mods"tab of the community menu when someone selects your mod.  It should be 512x128.
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;ModLogo : This is the full name (ie: Package.texture) of the image to be displayed on the "User Mods" tab of the community menu when someone selects your mod.  The texture should be 512x128.
;ModDesc : This options sets the description that will show in the box on the "User Mods"tab.  You can use the pipe character "|"to add CR/LF’s to the display.
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;ModDesc : This options sets the description that will show in the box on the "User Mods"tab.  You can use the pipe character "|" to add line breaks to the display.
;ModCmdLine : This is the command line that will be used to launch your mod.  You do not need to include the "–mod="as it will be auto-appended.
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;ModCmdLine : This is the command line that will be used to launch your mod.  You do not need to include the "–mod=" as it will be auto-appended.
 
;ModURL : This is a hyperlink to a web site for your mod.
 
;ModURL : This is a hyperlink to a web site for your mod.
  
 
Template
 
Template
  
<Uscript>
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<source lang=ini>
  
 
[Mod]
 
[Mod]
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ModURL=
 
ModURL=
</Uscript>
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</source>
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==Related Topics==
 
==Related Topics==
 
* [[Legacy:Set Up Package Folders|Set Up Package Folders]]
 
* [[Legacy:Set Up Package Folders|Set Up Package Folders]]
 
* [[Legacy:Game Ini File|Game Ini File]]
 
* [[Legacy:Game Ini File|Game Ini File]]
*[[Legacy:UT2004.Ini|UT2004.ini]]
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**[[Legacy:UT2004.Ini|UT2004.ini]]
**[[Legacy:UT2k4Mod.Ini|UT2k4Mod.ini]]  &ndash; For Epics Mod system
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***UT2k4Mod.ini
**[[Legacy:UT2k4 Default.Ini|UT2k4 Default.ini]] &ndash; Used for generating UT2004.ini's
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***[[UE2:UT2004 Default.ini|UT2004 Default.ini]] &ndash; Used for generating UT2004.ini's
**[[Legacy:UT2k4 DefaultUser.Ini|UT2k4 DefaultUser.ini]] &ndash; Used for generating User.ini's
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***[[Legacy:UT2k4 DefaultUser.Ini|UT2k4 DefaultUser.ini]] &ndash; Used for generating User.ini's<br><br>
  
 
==External Links==
 
==External Links==
 
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:*[[udn2:ImprovedModSupport|Improved Mod Support]]
http://udn.epicgames.com/Two/ImprovedModSupport#IMPROVED_MOD_SUPPORT
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http://geeks.beyondunreal.com/ut2004/docs-modsystem.php
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==Discussion==
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'''OlympusMons:''' Thought id start on a little mod system stuff, I know theres other resources around but cmon this is the wiki. ;) Ok so its almost the same as UDN! :S
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'''Tarquin:''' nice work. Remember, though, definition lists are made of ; then : no line break.
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Latest revision as of 05:02, 5 May 2008

The UT2k4Mod.ini file is used when creating a mod using the inbuilt mod system included with UT2004. It contains descriptions and links to your mod, a logo, and even your mod's url.

When running with the -mod= command line switch, UT2004 will look for this file in your C:\UT2004\YourMod; if found it will load the custom ini file.


General Information on the UT2k4Mod.ini[edit]

[Mod] 
This is the section header and it *MUST* be the first item of your UT2K4MOD.ini file. Without it your mod will not display.
ModTitle 
This is the title of the mod and will be displayed in the select list of the "User Mods" tab.
ModLogo 
This is the full name (ie: Package.texture) of the image to be displayed on the "User Mods" tab of the community menu when someone selects your mod. The texture should be 512x128.
ModDesc 
This options sets the description that will show in the box on the "User Mods"tab. You can use the pipe character "|" to add line breaks to the display.
ModCmdLine 
This is the command line that will be used to launch your mod. You do not need to include the "–mod=" as it will be auto-appended.
ModURL 
This is a hyperlink to a web site for your mod.

Template

[Mod]
 
ModTitle=
 
ModLogo=
 
ModDesc=
 
ModCmdLine=
 
ModURL=


Related Topics[edit]

External Links[edit]