Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:UTJumpPad (UT2004)
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Object >> Actor >> NavigationPoint >> JumpPad >> UTJumpPad |
Contents
- Package:
- UnrealGame
- Known custom subclasses:
- Jrubzjeknf/TeamSpecificActors, Jrubzjeknf/TeamSpecificActors/TeamSpecificTriggerableJumppad, Crusha/UltimateMappingTools, Crusha/UltimateMappingTools/ProjectileJumppad
- This class in other games:
- UT2003, UDK, UT3
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Events
PostBeginPlay
event PostBeginPlay ()
Overrides: JumpPad.PostBeginPlay
PostTouch
event PostTouch (Actor Other)
Overrides: JumpPad.PostTouch
Touch
event Touch (Actor Other)
Overrides: JumpPad.Touch