Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:UTJumpPad (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> NavigationPoint >> JumpPad >> UTJumpPad
Package: 
UnrealGame
Known custom subclasses:
Jrubzjeknf/TeamSpecificActors, Jrubzjeknf/TeamSpecificActors/TeamSpecificTriggerableJumppad, Crusha/UltimateMappingTools, Crusha/UltimateMappingTools/ProjectileJumppad
This class in other games:
UT2003, UDK, UT3

null

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: JumpPad.PostBeginPlay


PostTouch

event PostTouch (Actor Other)

Overrides: JumpPad.PostTouch


Touch

event Touch (Actor Other)

Overrides: JumpPad.Touch