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UE2:UTServerAdmin instance functions (UT2003)

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UT2003 Object >> WebApplication >> UTServerAdmin (instance functions)
UTServerAdmin instance functions in other games:
UT, UT2004
Other member categories for this class:
internal variables

Instance functions

AccessDenied

function AccessDenied (WebResponse Response)


ApplyMapList

function ApplyMapList (StringArray ExcludeMaps, StringArray IncludeMaps, string GameType, string MapListType)


ApplySkinSettings

function ApplySkinSettings ()


CanPerform

function bool CanPerform (string privs)


Checkbox

function string Checkbox (string tag, bool bChecked, optional bool bDisabled)


CleanupApp

function CleanupApp ()

Overrides: WebApplication.CleanupApp


CleanupQuery

function CleanupQuery ()


CreateFullMutatorList

function CreateFullMutatorList (out StringArray Mutators, out StringArray GroupsOnly)


FormatMapName

function FormatMapName (out string FullName, out string ShortName)


GenerateGameTypeOptions

function string GenerateGameTypeOptions (string CurrentGameType)


GenerateMapListOptions

function string GenerateMapListOptions (string GameType, int Active)


GenerateMapListSelect

function string GenerateMapListSelect (StringArray MapList, StringArray MovedMaps)


GenerateSkinSelect

function string GenerateSkinSelect ()


HackMapList

function StringArray HackMapList ()


HasURLOption

function bool HasURLOption (string ParamName, out string Value)


Hidden

function string Hidden (string Tag, string Value)


HtmlDecode

function string HtmlDecode (string src)


HtmlEncode

function string HtmlEncode (string src)


HyperLink

function string HyperLink (string url, string text, bool bEnabled, optional string target)


LoadGameTypes

function LoadGameTypes ()


LoadMutators

function LoadMutators ()


LoadQueryHandlers

function LoadQueryHandlers ()


LoadSkins

function LoadSkins ()


MapIsChanging

function bool MapIsChanging ()


MapTitle

function MapTitle (WebResponse Response)


NextPriv

function string NextPriv (out string PrivString)


PadLeft

function string PadLeft (string src, int width, optional string with)


PadRight

function string PadRight (string src, int w, optional string with)


PreQuery

function bool PreQuery (WebRequest Request, WebResponse Response)

Overrides: WebApplication.PreQuery


QueryHeaderPage

function QueryHeaderPage (WebRequest Request, WebResponse Response)


QueryRestartPage

function QueryRestartPage (WebRequest Request, WebResponse Response)


QueryRootFrame

function QueryRootFrame (WebRequest Request, WebResponse Response)


QuerySubmitRestartPage

function QuerySubmitRestartPage (WebRequest Request, WebResponse Response)


RadioButton

function string RadioButton (string Group, string Value, bool bSelected)


ReloadExcludeMaps

function StringArray ReloadExcludeMaps (string GameType)


ReloadIncludeMaps

function StringArray ReloadIncludeMaps (StringArray ExMaps, int GameIndex, int MapListIndex)


ResetButton

function string ResetButton (string ResetButtonName, string ResetButtonValue)


Select

function string Select (string SelectName, string SelectOptions)


ServerChangeMap

function ServerChangeMap (WebRequest Request, WebResponse Response, string MapName, string GameType)


SetGamePI

function string SetGamePI (string GameType)


ShowFrame

function bool ShowFrame (WebResponse Response, string Page)


ShowFramedMessage

function ShowFramedMessage (WebResponse Response, string Message, bool bIsErrorMsg)


ShowMessage

function ShowMessage (WebResponse Response, string Title, string Message)


ShowPage

function bool ShowPage (WebResponse Response, string Page)


StatusError

function StatusError (WebResponse Response, string Message)


StatusOk

function StatusOk (WebResponse Response, string Message)


StatusReport

function bool StatusReport (WebResponse Response, string ErrorMessage, string SuccessMessage)


StringIf

function string StringIf (bool bCond, string iftrue, string iffalse)


SubmitButton

function string SubmitButton (string SubmitButtonName, string SubmitButtonValue)


TextBox

function string TextBox (string TextName, coerce string Size, coerce string MaxLength, optional string DefaultValue)


UpdateCustomMapList

function UpdateCustomMapList (int GameIndex, int Index, string NewName)


UsedMutators

function string UsedMutators ()


ValidMap

function bool ValidMap (string MapName)


WebInclude

function string WebInclude (string file)