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UE2:UtvInteraction (UT2004)

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UT2004 Object >> Interactions >> Interaction >> UtvInteraction
Package: 
UTV2004c


Properties

Clients

Type: int


Delay

Type: int


JoinPassword

Type: string


ListenPort

Type: int


MaxClients

Type: int


NormalPassword

Type: string


p

Type: PlayerController


PrimaryPassword

Type: string


RestartIn

Type: int


ServerAddress

Type: string


ServerPort

Type: int


shownWelcome

Type: bool


UtvRep

Type: utvReplication


VipPassword

Type: string


WarnMsg

Type: string


WelcomeEnd

Type: int

Array size: 2


Default value, index 0: 4

Default value, index 1: 11

WelcomeMargin

Type: float


Default value: 0.02

WelcomeMsg

Type: string

Array size: 12


Default value, index 0: "Welcome to <2>UTV2004<1> Primary Client!"

Default value, index 11: "Press any key to close this window.."

Default value, index 13: "You are now broadcasting a game to people over the net! To configure settings and control the UTV server, press <2>F8<1> to bring up the configuration menu."

Default value, index 15: "Press any key to close this window.."

Default value, index 16: "Welcome to <2>UTV2004<1> Watcher Client!"

Default value, index 18: "You are watching a live broadcast of a game! To configure watcher settings press <2>F8<1> to bring up the configuration menu."

Default value, index 20: "To toggle between first and third person view, press the <2>right<1> mouse button."

WelcomePos

Type: float


Default value: 0.2

WelcomeStart

Type: int

Array size: 2


Default value, index 1: 5

WelcomeWidth

Type: float


Default value: 0.4

Default values

Property Value
bVisible True

Functions

Events

NotifyLevelChange

event NotifyLevelChange ()

Overrides: Interaction.NotifyLevelChange


Other instance functions

DrawStats

function DrawStats (Canvas canvas)


DrawTextBox

function DrawTextBox (Canvas canvas, string text, bool sizing, float X, out float Y, float XW)


DrawWarnMsg

function DrawWarnMsg (Canvas canvas, string m)


DrawWelcome

function DrawWelcome (Canvas canvas)


DrawWelcomeText

function DrawWelcomeText (Canvas canvas, int index)


globalKeyEvent

function bool globalKeyEvent (out Interactions.EInputKey Key, out Interactions.EInputAction Action, float Delta)


GotBigStatus

simulated function GotBigStatus (string s)


GotStatus

simulated function GotStatus (string s)


PostRender

function PostRender (Canvas Canvas)

Overrides: Interaction.PostRender


SetState

simulated function SetState (bool primary)


SetWarning

simulated function SetWarning (string msg)


ShowChat

function ShowChat (string msg)


ShowMenu

function ShowMenu ()


States

Primary

Primary.DrawWelcome

function DrawWelcome (Canvas canvas)

Overrides: DrawWelcome (global)


Primary.KeyEvent

function bool KeyEvent (out Interactions.EInputKey Key, out Interactions.EInputAction Action, float Delta)

Overrides: Interaction.KeyEvent (global)


Primary.ShowMenu

function ShowMenu ()

Overrides: ShowMenu (global)


Secondary

Secondary.DrawWelcome

function DrawWelcome (Canvas canvas)

Overrides: DrawWelcome (global)


Secondary.KeyEvent

function bool KeyEvent (out Interactions.EInputKey Key, out Interactions.EInputAction Action, float Delta)

Overrides: Interaction.KeyEvent (global)


Secondary.ShowMenu

function ShowMenu ()

Overrides: ShowMenu (global)