Always snap to grid

UE2:VariablePerParticleGravity (U2)

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U2 Object >> Force >> VariablePerParticleGravity
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2XMP

$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: VariablePerParticleGravity.uc Author: Aaron R Leiby Date: 27 July 2000 Description: How to use this class:

Properties[edit]

Property group 'VariablePerParticleGravity'[edit]

ChangeTime[edit]

Type: Object.Range


Default value:

Member Value
A 1.0
B 1.0

EndGravity[edit]

Type: Object.Range


StartGravity[edit]

Type: Object.Range


Default values[edit]

Property Value
Priority 50.0