I don't need to test my programs. I have an error-correcting modem.

UE2:VoicePack (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UE2Runtime Object >> Actor >> Info >> VoicePack
Package: 
Engine
This class in other games:
RTNP, U1, UT, U2, U2XMP, UT2003, UT2004

VoicePack.

Default values[edit]

Property Value
LifeSpan 10.0

Functions[edit]

Static functions[edit]

GetMessageIndex[edit]

static function byte GetMessageIndex (name PhraseName)


PickRandomTauntFor[edit]

static function int PickRandomTauntFor (Controller C, bool bNoMature, bool bNoHumanOnly)


PlayerSpeech[edit]

static function PlayerSpeech (name Type, int Index, string Callsign, Actor PackOwner)


Instance functions[edit]

ClientInitialize[edit]

function ClientInitialize (PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex)