UE2:WaveTexture (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Package:
Fire
This class in other games:

WaveTexture: Simple phongish water surface. This is a built-in Unreal class and it shouldn't be modified.

Properties

Property group 'WaterPaint'

BumpMapAngle

Type: byte


BumpMapLight

Type: byte


PhongRange

Type: byte


PhongSize

Type: byte