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UE2:WeaponInvShotgun (U2XMP)

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U2XMP Object >> Actor >> Inventory >> Weapon >> U2Weapon >> WeaponInvShotgun

Contents

Package: 
U2Weapons
Direct subclass:
WeaponInvShotgunSmall

WeaponInvShotgun.uc $Author: Mfox $ $Date: 12/12/02 1:03p $ $Revision: 36 $

Default values

Property Value
AIRating 0.55
AIRatingAltFire 0.55
AIRatingFire 0.55
AltFireLastDownTime 1.818
AltFireLastReloadTime 3.363
AltFireLastRoundSound Sound'U2WeaponsA.Shotgun.S_AltFireLastRound'
AltFireSound Sound'U2WeaponsA.Shotgun.S_AltFire'
AltFireTime 1.182
AltProjectileClass Class'U2Weapons.projectileShotgunAlt'
AltRefireRate 1.5
AltShakeMag 10.0
AltShakeTime 0.3
AmmoName Class'U2Weapons.ammoInvShotgun'
AutoSwitchPriority 10
bCrosshairGlows True
CockingSound Sound'U2WeaponsA.Shotgun.S_Reload'
CrosshairName "S_Cross"
DecoEffects[0]
Member Value
AnimSequence 'Fire'
bRequiresWorldZBuffer True
DecoClass Class'ParticleSystems.ParticleSalamander'
MountNode "#Muzzleflash"
Particles ParticleSalamander'ShotgunFX.ParticleSalamander0'
DecoEffects[1]
Member Value
AnimSequence 'Fire'
DecoClass Class'U2Weapons.S_LightEffect'
MountNode "#Muzzleflash"
MountOffset
Member Value
X 15.0
Z 15.0
DecoEffects[2]
Member Value
AnimSequence 'AltFire'
bRequiresWorldZBuffer True
DecoClass Class'ParticleSystems.ParticleSalamander'
MountNode "#Muzzleflash"
Particles ParticleSalamander'ShotgunFX.ParticleSalamander0'
DecoEffects[3]
Member Value
AnimSequence 'AltFire'
DecoClass Class'U2Weapons.S_LightEffect'
MountNode "#Muzzleflash"
MountOffset
Member Value
X 15.0
Z 15.0
FireLastDownTime 1.692
FireLastReloadTime 3.23
FireLastRoundSound Sound'U2WeaponsA.Shotgun.S_FireLastRound'
FireOffset
Member Value
X 42.0
Y 9.0
Z -34.0
FireSound Sound'U2WeaponsA.Shotgun.S_Fire'
FireTime 0.8
FirstPersonOffset
Member Value
X -42.0
Y -9.0
Z 34.0
FlashSkin Shader'WeaponFXT.Shotgun.S_FP_Skin2FX'
FlashSkinTP Shader'WeaponFXT.Shotgun.S_TP_Skin2FX'
GroupOffset 1
IconIndex 12
ItemID "S"
ItemName "Shotgun"
Mesh LegendMesh'GlmWeaponsG.S_FP'
PickupAmmoCount 16
PickupClass Class'U2Weapons.weaponShotgun'
PlayerViewOffset
Member Value
X 0.0
Z 0.0
PreferCrouchingMultiplier 2.0
PreferProneMultiplier 0.0
ProjectileClass Class'U2Weapons.projectileShotgun'
RangeIdealAltFire 256.0
RangeIdealFire 256.0
RangeLimitAltFire 1000.0
RangeLimitFire 32767.0
RangeMaxAltFire 900.0
RangeMaxFire 2048.0
RangeMinAltFire 128.0
RangeMinFire 0.0
RatingRangeIdealAltFire 0.9
RatingRangeIdealFire 0.9
RatingRangeLimitAltFire 0.01
RatingRangeLimitFire 0.01
RatingRangeMaxAltFire 0.1
RatingRangeMaxFire 0.1
RatingRangeMinAltFire 0.9
RatingRangeMinFire 0.9
RefireRate 1.0
ReloadTime 2.93
ReloadUnloadedSound Sound'U2WeaponsA.Shotgun.S_ReloadUnloaded'
SelectSound Sound'U2WeaponsA.Shotgun.S_Select'
ShakeMag 12.0
ShakeTime 0.25
ThirdPersonMesh LegendMesh'GlmWeaponsG.S_TP'
WeaponAnimationType AT_Large