My program doesn't have bugs. It just develops random features.

UE2:XJuggGibGroup (UT2003)

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UT2003 Object >> xPawnGibGroup >> XJuggGibGroup
Package: 
XGame
This class in other games:
UT2004

null

Static functions

GetBloodEmitClass

static function class<xEmitterGetBloodEmitClass ()

Overrides: xPawnGibGroup.GetBloodEmitClass