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UE2:XMPGameMessage (U2)
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Object >> Actor >> Info >> LocalMessage >> GameMessage >> XMPGameMessage |
- Package:
- U2
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Properties[edit]
See XMPGameMessage properties.
Static functions[edit]
ClientReceive[edit]
static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.ClientReceive
DisableAnnouncerVoice[edit]
static function DisableAnnouncerVoice ()
EnableAnnouncerVoice[edit]
static function EnableAnnouncerVoice ()
GetColor[edit]
static function Object.Color GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)
Overrides: LocalMessage.GetColor
GetString[edit]
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: GameMessage.GetString
PrecacheAnnouncerVoices[edit]
static function PrecacheAnnouncerVoices ()
SetAnouncerVoice[edit]
static function SetAnouncerVoice (bool Enabled)