I love the smell of UnrealEd crashing in the morning. – tarquin

UE2:XMPGameMessage (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> Info >> LocalMessage >> GameMessage >> XMPGameMessage
Package: 
U2

null

Properties

See XMPGameMessage properties.

Static functions

ClientReceive

static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive


DisableAnnouncerVoice

static function DisableAnnouncerVoice ()


EnableAnnouncerVoice

static function EnableAnnouncerVoice ()


GetColor

static function Object.Color GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)

Overrides: LocalMessage.GetColor


GetString

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: GameMessage.GetString


PrecacheAnnouncerVoices

static function PrecacheAnnouncerVoices ()


SetAnouncerVoice

static function SetAnouncerVoice (bool Enabled)