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UE2:xPawn instance functions (UT2004)
Object >> Actor >> Pawn >> UnrealPawn >> xPawn (instance functions) |
Contents
- 1 Instance functions
- 1.1 AddShieldStrength
- 1.2 AdjustedStrength
- 1.3 AltFire
- 1.4 AssignInitialPose
- 1.5 AttachEffect
- 1.6 BotDodge
- 1.7 CalcHitLoc
- 1.8 CanDoubleJump
- 1.9 CanMultiJump
- 1.10 CanUseShield
- 1.11 ChangedWeapon
- 1.12 CheckReflect
- 1.13 CheckValidFemaleDefault
- 1.14 CheckValidMaleDefault
- 1.15 ClientDying
- 1.16 ClientRestart
- 1.17 ClientSetUDamageTime
- 1.18 DeactivateSpawnProtection
- 1.19 DisableUDamage
- 1.20 DoCombo
- 1.21 DoComboName
- 1.22 DoDamageFX
- 1.23 DoDerezEffect
- 1.24 Dodge
- 1.25 DoDoubleJump
- 1.26 DoJump
- 1.27 DoTranslocateOut
- 1.28 EnableUDamage
- 1.29 FindValidTaunt
- 1.30 Fire
- 1.31 FootStepping
- 1.32 ForceDefaultCharacter
- 1.33 Gasp
- 1.34 GetAnimSequence
- 1.35 GetDefaultCharacter
- 1.36 GetGibClass
- 1.37 GetKillerController
- 1.38 GetOffhandBoneFor
- 1.39 GetPlacedRoster
- 1.40 GetShieldStrength
- 1.41 GetShieldStrengthMax
- 1.42 GetSound
- 1.43 GetTeam
- 1.44 GetTeamNum
- 1.45 GetWeaponBoneFor
- 1.46 HasUDamage
- 1.47 HideBone
- 1.48 InCurrentCombo
- 1.49 NotifyTeamChanged
- 1.50 PerformDodge
- 1.51 PlayDirectionalDeath
- 1.52 PlayDirectionalHit
- 1.53 PlayDoubleJump
- 1.54 PlayDyingAnimation
- 1.55 PlayDyingSound
- 1.56 PlayFootStepLeft
- 1.57 PlayFootStepRight
- 1.58 PlayHit
- 1.59 PlayMoverHitSound
- 1.60 PlayTakeHit
- 1.61 PlayTeleportEffect
- 1.62 PlayVictoryAnimation
- 1.63 PlayWaiting
- 1.64 PlayWeaponSwitch
- 1.65 PossessedBy
- 1.66 ProcessHitFX
- 1.67 RandSpin
- 1.68 RemoveFlamingEffects
- 1.69 RemovePowerups
- 1.70 ResetPhysicsBasedAnim
- 1.71 ServerChangedWeapon
- 1.72 SetInvisibility
- 1.73 SetOverlayMaterial
- 1.74 Setup
- 1.75 SetWeaponAttachment
- 1.76 SetWeaponOverlay
- 1.77 ShieldAbsorb
- 1.78 SpawnGiblet
- 1.79 SpawnGibs
- 1.80 StartDeRes
- 1.81 StartFiring
- 1.82 StopFiring
- 1.83 TickDeRes
- 1.84 TickFX
- 1.85 WasPlayerPawn
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Instance functions
AddShieldStrength
Overrides: Pawn.AddShieldStrength
AdjustedStrength
Overrides: Pawn.AdjustedStrength
AltFire
Overrides: Pawn.AltFire
AssignInitialPose
AttachEffect
BotDodge
Overrides: UnrealPawn.BotDodge
CalcHitLoc
CanDoubleJump
Overrides: Pawn.CanDoubleJump
CanMultiJump
Overrides: Pawn.CanMultiJump
CanUseShield
Overrides: Pawn.CanUseShield
ChangedWeapon
Overrides: Pawn.ChangedWeapon
CheckReflect
CheckValidFemaleDefault
CheckValidMaleDefault
ClientDying
Overrides: Pawn.ClientDying
ClientRestart
Overrides: Pawn.ClientReStart
ClientSetUDamageTime
DeactivateSpawnProtection
Overrides: Pawn.DeactivateSpawnProtection
DisableUDamage
Overrides: Pawn.DisableUDamage
DoCombo
DoComboName
Overrides: Pawn.DoComboName
DoDamageFX
DoDerezEffect
Dodge
Overrides: UnrealPawn.Dodge
DoDoubleJump
Overrides: Pawn.DoDoubleJump
DoJump
Overrides: Pawn.DoJump
DoTranslocateOut
EnableUDamage
Overrides: Pawn.EnableUDamage
FindValidTaunt
Overrides: UnrealPawn.FindValidTaunt
Fire
Overrides: Pawn.Fire
FootStepping
Overrides: UnrealPawn.FootStepping
ForceDefaultCharacter
Gasp
Overrides: Pawn.Gasp
GetAnimSequence
GetDefaultCharacter
GetGibClass
GetKillerController
Overrides: Pawn.GetKillerController
GetOffhandBoneFor
Overrides: Pawn.GetOffhandBoneFor
GetPlacedRoster
Overrides: UnrealPawn.GetPlacedRoster
GetShieldStrength
Overrides: Pawn.GetShieldStrength
GetShieldStrengthMax
Overrides: Pawn.GetShieldStrengthMax
GetSound
GetTeam
Overrides: Pawn.GetTeam
GetTeamNum
Overrides: Pawn.GetTeamNum
GetWeaponBoneFor
Overrides: UnrealPawn.GetWeaponBoneFor
HasUDamage
Overrides: Pawn.HasUDamage
HideBone
InCurrentCombo
Overrides: Pawn.InCurrentCombo
NotifyTeamChanged
Overrides: Pawn.NotifyTeamChanged
PerformDodge
Overrides: UnrealPawn.PerformDodge
PlayDirectionalDeath
PlayDirectionalHit
PlayDoubleJump
PlayDyingAnimation
PlayDyingSound
Overrides: Pawn.PlayDyingSound
PlayFootStepLeft
PlayFootStepRight
PlayHit
Overrides: Pawn.PlayHit
PlayMoverHitSound
Overrides: Pawn.PlayMoverHitSound
PlayTakeHit
Overrides: Pawn.PlayTakeHit
PlayTeleportEffect
Overrides: Pawn.PlayTeleportEffect
PlayVictoryAnimation
Overrides: Pawn.PlayVictoryAnimation
PlayWaiting
Overrides: Pawn.PlayWaiting
PlayWeaponSwitch
Overrides: Pawn.PlayWeaponSwitch
PossessedBy
Overrides: Pawn.PossessedBy
ProcessHitFX
RandSpin
RemoveFlamingEffects
RemovePowerups
Overrides: Pawn.RemovePowerups
ResetPhysicsBasedAnim
ServerChangedWeapon
Overrides: Pawn.ServerChangedWeapon
SetInvisibility
SetOverlayMaterial
Overrides: Actor.SetOverlayMaterial
Setup
SetWeaponAttachment
SetWeaponOverlay
ShieldAbsorb
Overrides: Pawn.ShieldAbsorb
SpawnGiblet
SpawnGibs
Overrides: UnrealPawn.SpawnGibs
StartDeRes
StartFiring
StopFiring
TickDeRes
TickFX
WasPlayerPawn
Overrides: Pawn.WasPlayerPawn