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Difference between revisions of "UE3:Admin (UDK)"

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m (1 revision: class descriptions for UDK January update (part 1))
 
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Latest revision as of 06:37, 17 January 2010

UDK Object >> Actor >> Controller >> PlayerController >> Admin
Package: 
Engine
Implemented interfaces
Interface_NavigationHandle
This class in other games:
U2XMP, UT2004, UT2003, U2, UE2Runtime, UT3


Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: PlayerController.CollisionCylinder

Property Value
ReplacementPrimitive None

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: PlayerController.Sprite

Property Value
ReplacementPrimitive None

Functions[edit]

Exec functions[edit]

Admin[edit]

exec function Admin (string CommandLine)


Kick[edit]

exec function Kick (string S)


KickBan[edit]

exec function KickBan (string S)


PlayerList[edit]

exec function PlayerList ()


RestartMap[edit]

exec function RestartMap ()


Switch[edit]

exec function Switch (string URL)


Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: PlayerController.PostBeginPlay


Other instance functions[edit]

ServerAdmin[edit]

reliable server function ServerAdmin (string CommandLine)


ServerKick[edit]

reliable server function ServerKick (string S)


ServerKickBan[edit]

reliable server function ServerKickBan (string S)


ServerRestartMap[edit]

reliable server function ServerRestartMap ()


ServerSwitch[edit]

reliable server function ServerSwitch (string URL)