My program doesn't have bugs. It just develops random features.

UE3:Admin (UT3)

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UT3 Object >> Actor >> Controller >> PlayerController >> Admin
Package: 
Engine
Direct subclass:
MessagingSpectator
This class in other games:
U2XMP, UT2004, UT2003, U2, UE2Runtime, UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: PlayerController.CollisionCylinder

No new values.

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: PlayerController.Sprite

No new values.

Functions[edit]

Exec functions[edit]

Admin[edit]

exec function Admin (string CommandLine)


Kick[edit]

exec function Kick (string S)


KickBan[edit]

exec function KickBan (string S)


PlayerList[edit]

exec function PlayerList ()


RestartMap[edit]

exec function RestartMap ()


Switch[edit]

exec function Switch (string URL)


Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: PlayerController.PostBeginPlay


Other instance functions[edit]

ServerAdmin[edit]

reliable server function ServerAdmin (string CommandLine)


ServerKick[edit]

reliable server function ServerKick (string S)


ServerKickBan[edit]

reliable server function ServerKickBan (string S)


ServerRestartMap[edit]

reliable server function ServerRestartMap ()


ServerSwitch[edit]

reliable server function ServerSwitch (string URL)