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UE3:AnimMetaData_SkelControl (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> AnimMetaData >> AnimMetaData_SkelControl |
- Package:
- Engine
- Direct subclass:
- AnimMetaData_SkelControlKeyFrame
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Properties[edit]
Property group 'AnimMetaData_SkelControl'[edit]
bFullControlOverController[edit]
Type: bool
If TRUE, then it requires bControlledByAnimMetadata to be set as well on the BoneController. It will then affect AnimMetadataWeight instead of ControlStrength. And BoneController will only be turned on if there is such metadata present in the animation. FALSE will set directly the BoneController's ControlStrength when that metadata is present.
Default value: True
SkelControlNameList[edit]
List of Bone Controllers Names to control.
Internal variables[edit]
SkelControlName[edit]
Type: name
Modifiers: deprecated