My program doesn't have bugs. It just develops random features.
UE3:AnimNotify_PlayParticleEffect (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> AnimNotify >> AnimNotify_PlayParticleEffect |
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- Engine
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Properties
Property group 'AnimNotify_PlayParticleEffect'
bAttach
Type: bool
If this particle system should be attached to the location.*
bIsExtremeContent
Type: bool
If this effect should be considered extreme content *
BoneName
Type: name
The bone name in which to play the particle effect. Looks for a socket name first then bone name *
bPreview
Type: bool
Modifiers: editoronly
If TRUE, the particle system will play in the viewer as well as in game
bSkipIfOwnerIsHidden
Type: bool
If Owner is hidden, skip particle effect
Default value: True
PSTemplate
Type: ParticleSystem
The Particle system to play *
SocketName
Type: name
The socketname in which to play the particle effect. Looks for a socket name first then bone name *