Always snap to grid
UE3:AutoLadder (UDK)
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Revision as of 12:47, 6 November 2009 by (Talk)
Object >> Actor >> NavigationPoint >> Ladder >> AutoLadder |
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Default values[edit]
Property | Value |
---|---|
bCollideWhenPlacing | False |
Subobjects[edit]
Arrow[edit]
Class: Engine.ArrowComponent
Inherits from: Ladder.Arrow
Property | Value |
---|---|
ReplacementPrimitive | None |
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: Ladder.CollisionCylinder
Property | Value |
---|---|
ReplacementPrimitive | None |
PathRenderer[edit]
Class: Engine.PathRenderingComponent
Inherits from: Ladder.PathRenderer
Property | Value |
---|---|
ReplacementPrimitive | None |
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: Ladder.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |
Sprite2[edit]
Class: Engine.SpriteComponent
Inherits from: Ladder.Sprite2
Property | Value |
---|---|
ReplacementPrimitive | None |