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UE3:BrushShape (UDK)

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UDK Object >> Actor >> Brush >> BrushShape
Package: 
Engine

BrushShape: A brush that acts as a template for geometry mode modifiers like "Lathe"

Default values[edit]

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

BrushComponent0[edit]

Class: Engine.BrushComponent

Inherits from: Brush.BrushComponent0

Property Value
AlwaysLoadOnClient True
LightingChannels
Member Value
bInitialized True
Dynamic True
ReplacementPrimitive None