The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE3:DemoKismetInputInteraction (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UIRoot >> Interaction >> DemoKismetInputInteraction |
- Package:
- UTGame
- Within class:
- DemoPlayerController
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
interaction that checks for input matching any SeqEvent_DemoInput and if so activates them
Properties
InputEvents
Type: array<SeqEvent_DemoInput>
Default values
Property | Value |
---|---|
OnReceivedNativeInputKey | InputKey |
Instance functions
InputKey
function bool InputKey (int ControllerId, name Key, Object.EInputEvent Event, float AmountDepressed, bool bGamepad)