I don't need to test my programs. I have an error-correcting modem.

Difference between revisions of "UE3:DmgType Fell (UT3)"

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|-
 
|-
 
| {{tl|DeathString||DamageType}}
 
| {{tl|DeathString||DamageType}}
| "`k hat `o über die Kante geschubst."
+
| "`k pushed `o over the edge."
 
|-
 
|-
 
| {{tl|FemaleSuicide||DamageType}}
 
| {{tl|FemaleSuicide||DamageType}}
| "`o hinterließ einen Krater"
+
| "`o left a small crater"
 
|-
 
|-
 
| {{tl|GibModifier||DamageType}}
 
| {{tl|GibModifier||DamageType}}
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|-
 
|-
 
| {{tl|MaleSuicide||DamageType}}
 
| {{tl|MaleSuicide||DamageType}}
| "`o hinterließ einen Krater"
+
| "`o left a small crater"
 
|}
 
|}

Latest revision as of 07:40, 23 May 2008

UT3 Object >> DamageType >> DmgType_Fell

Contents

Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bCausedByWorld True
bLocationalHit False
DeathString "`k pushed `o over the edge."
FemaleSuicide "`o left a small crater"
GibModifier 2.0
MaleSuicide "`o left a small crater"