Cogito, ergo sum

UE3:DynamicSMActor_Spawnable (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> Actor >> DynamicSMActor >> DynamicSMActor_Spawnable
Package: 
Engine
This class in other games:
UDK

Concrete version of DynamicSMActor for spawning mid-game.

Default values[edit]

Property Value
bBlockActors True
bCollideActors True
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: DynamicSMActor.MyLightEnvironment

No new values.

StaticMeshComponent0[edit]

Class: Engine.StaticMeshComponent

Inherits from: DynamicSMActor.StaticMeshComponent0

No new values.