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UE3:UTProfileSettings enums (UT3)
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Object >> OnlineProfileSettings >> UTProfileSettings (enums) |
Contents
- 1 Enums
- 1.1 EAnalogStickActions
- 1.2 EAnnouncerSetting
- 1.3 ECrosshairType
- 1.4 EDigitalButtonActions
- 1.5 EGenericYesNo
- 1.6 EGoreLevel
- 1.7 ENetworkType
- 1.8 EPostProcessPreset
- 1.9 ESinglePlayerPersistentKeys
- 1.10 ESinglePlayerSkillLevels
- 1.11 EUTBindableKeys
- 1.12 EUTTextToSpeechMode
- 1.13 EUTUnlockType
- 1.14 EUTVehicleControls
- UTProfileSettings enums in other games:
- UDK
- Other member categories for this class:
- constants, defaults, instance functions, properties
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Enums[edit]
EAnalogStickActions[edit]
- ESA_Normal
- ESA_SouthPaw
- ESA_Legacy
- ESA_LegacySouthPaw
EAnnouncerSetting[edit]
- ANNOUNCE_OFF
- ANNOUNCE_MINIMAL
- ANNOUNCE_FULL
ECrosshairType[edit]
Poassible crosshair types.
- CHT_Normal
- CHT_Simple
- CHT_None
EDigitalButtonActions[edit]
- DBA_None
- DBA_Fire
- DBA_AltFire
- DBA_Jump
- DBA_Use
- DBA_ToggleMelee
- DBA_ShowScores
- DBA_ShowMap
- DBA_FeignDeath
- DBA_ToggleSpeaking
- DBA_ToggleMinimap
- DBA_WeaponPicker
- DBA_NextWeapon
- DBA_BestWeapon
- DBA_PrevWeapon
- DBA_Duck
- DBA_MoveForward
- DBA_MoveBackward
- DBA_StrafeLeft
- DBA_StrafeRight
- DBA_TurnLeft
- DBA_TurnRight
- DBA_SwitchWeapon1
- DBA_SwitchWeapon2
- DBA_SwitchWeapon3
- DBA_SwitchWeapon4
- DBA_SwitchWeapon5
- DBA_SwitchWeapon6
- DBA_SwitchWeapon7
- DBA_SwitchWeapon8
- DBA_SwitchWeapon9
- DBA_SwitchWeapon10
- DBA_ShrinkHUD
- DBA_GrowHUD
- DBA_Taunt
- DBA_Taunt2
- DBA_Talk
- DBA_TeamTalk
- DBA_ShowCommandMenu
- DBA_ShowMenu
- DBA_ToggleTranslocator
- DBA_JumpPC
- DBA_BestWeaponPC
- DBA_Horn
- DBA_TriggerHero
EGenericYesNo[edit]
- UTPID_VALUE_NO
- UTPID_VALUE_YES
EGoreLevel[edit]
- GORE_NORMAL
- GORE_LOW
ENetworkType[edit]
- NETWORKTYPE_Unknown
- NETWORKTYPE_Modem
- NETWORKTYPE_ISDN
- NETWORKTYPE_Cable
- NETWORKTYPE_LAN
EPostProcessPreset[edit]
Post Processing Preset
- PPP_Default
- PPP_Muted
- PPP_Vivid
- PPP_Intense
ESinglePlayerPersistentKeys[edit]
PersistentKeys are meant to be tied to in-game events and persist across different missions. The mission manager can use these keys to determine next course of action and kismet can query for a key and act accordingly (TBD). Current we have room for 20 persistent keys.
To Add a persistent key, extend the enum below.
- ESPKey_None
- ESPKey_DarkWalkerUnlock
- ESPKey_CanStealNecris
- ESPKey_IronGuardUpgrade
- ESPKey_LiandriUpgrade
- ESPKey_MAX
ESinglePlayerSkillLevels[edit]
- ESPSKILL_SkillLevel0
- ESPSKILL_SkillLevel1
- ESPSKILL_SkillLevel2
- ESPSKILL_SkillLevel3
- ESPSKILL_SkillLevelMAX
EUTBindableKeys[edit]
Enum of bindable keys
- UTBND_Unbound
- Must be 0!
- UTBND_MouseX
- UTBND_MouseY
- UTBND_MouseScrollUp
- UTBND_MouseScrollDown
- UTBND_LeftMouseButton
- UTBND_RightMouseButton
- UTBND_MiddleMouseButton
- UTBND_ThumbMouseButton
- UTBND_ThumbMouseButton2
- UTBND_BackSpace
- UTBND_Tab
- UTBND_Enter
- UTBND_Pause
- UTBND_CapsLock
- UTBND_Escape
- UTBND_SpaceBar
- UTBND_PageUp
- UTBND_PageDown
- UTBND_End
- UTBND_Home
- UTBND_Left
- UTBND_Up
- UTBND_Right
- UTBND_Down
- UTBND_Insert
- UTBND_Delete
- UTBND_Zero
- UTBND_One
- UTBND_Two
- UTBND_Three
- UTBND_Four
- UTBND_Five
- UTBND_Six
- UTBND_Seven
- UTBND_Eight
- UTBND_Nine
- UTBND_A
- UTBND_B
- UTBND_C
- UTBND_D
- UTBND_E
- UTBND_F
- UTBND_G
- UTBND_H
- UTBND_I
- UTBND_J
- UTBND_K
- UTBND_L
- UTBND_M
- UTBND_N
- UTBND_O
- UTBND_P
- UTBND_Q
- UTBND_R
- UTBND_S
- UTBND_T
- UTBND_U
- UTBND_V
- UTBND_W
- UTBND_X
- UTBND_Y
- UTBND_Z
- UTBND_NumPadZero
- UTBND_NumPadOne
- UTBND_NumPadTwo
- UTBND_NumPadThree
- UTBND_NumPadFour
- UTBND_NumPadFive
- UTBND_NumPadSix
- UTBND_NumPadSeven
- UTBND_NumPadEight
- UTBND_NumPadNine
- UTBND_Multiply
- UTBND_Add
- UTBND_Subtract
- UTBND_Decimal
- UTBND_Divide
- UTBND_F1
- UTBND_F2
- UTBND_F3
- UTBND_F4
- UTBND_F5
- UTBND_F6
- UTBND_F7
- UTBND_F8
- UTBND_F9
- UTBND_F10
- UTBND_F11
- UTBND_F12
- UTBND_NumLock
- UTBND_ScrollLock
- UTBND_LeftShift
- UTBND_RightShift
- UTBND_LeftControl
- UTBND_RightControl
- UTBND_LeftAlt
- UTBND_RightAlt
- UTBND_Semicolon
- UTBND_Equals
- UTBND_Comma
- UTBND_Underscore
- UTBND_Period
- UTBND_Slash
- UTBND_Tilde
- UTBND_LeftBracket
- UTBND_Backslash
- UTBND_RightBracket
- UTBND_Quote
- UTBND_LeftStickX
- UTBND_LeftStickY
- UTBND_LeftStick_Click
- UTBND_RightStick_X
- UTBND_RightStick_Y
- UTBND_RightStick_Click
- UTBND_ButtonA
- accept button
- UTBND_ButtonB
- cancel button
- UTBND_ButtonX
- option button 1
- UTBND_ButtonY
- option button 2
- UTBND_LeftShoulder
- UTBND_RightShoulder
- UTBND_LeftTrigger
- UTBND_RightTrigger
- UTBND_Start
- UTBND_Select
- UTBND_DPad_Up
- UTBND_DPad_Down
- UTBND_DPad_Left
- UTBND_DPad_Right
- UTBND_SpecialX
- UTBND_SpecialY
- UTBND_SpecialZ
- UTBND_SpecialW
EUTTextToSpeechMode[edit]
Text to speech mode.
- TTSM_None
- TTSM_TeamOnly
- TTSM_All
EUTUnlockType[edit]
- EUnlockType_Count
- EUnlockType_Bitmask
- EUnlockType_ByteCount
EUTVehicleControls[edit]
Vehicle controls.
- UTVC_Simple
- UTVC_Normal
- UTVC_Advanced