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Difference between revisions of "UE3:EdCoordSystem (UT3)"

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! Value
 
! Value
 
|-
 
|-
| 000000,X
+
| W
|  
+
| 1.0
 
|-
 
|-
| 000000,Y
+
| {{tl|Vector||Object structs|X}}
|  
+
| 0.0
 
|-
 
|-
| 000000,Z
+
| {{tl|Vector||Object structs|Y}}
|  
+
| 0.0
 
|-
 
|-
| W
+
| {{tl|Vector||Object structs|Z}}
| 1.0
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| 0.0
 
|}
 
|}
 
|-
 
|-
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! Value
 
! Value
 
|-
 
|-
| 000000,X
+
| W
|  
+
| 0.0
 
|-
 
|-
| 000000,Y
+
| {{tl|Vector||Object structs|X}}
|  
+
| 1.0
 
|-
 
|-
| 000000,Z
+
| {{tl|Vector||Object structs|Y}}
|  
+
| 0.0
 
|-
 
|-
| W
+
| {{tl|Vector||Object structs|Z}}
 
| 0.0
 
| 0.0
 
|}
 
|}
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! Value
 
! Value
 
|-
 
|-
| 000000,X
+
| W
|  
+
| 0.0
 
|-
 
|-
| 000000,Y
+
| {{tl|Vector||Object structs|X}}
|  
+
| 0.0
 
|-
 
|-
| 000000,Z
+
| {{tl|Vector||Object structs|Y}}
|  
+
| 1.0
 
|-
 
|-
| W
+
| {{tl|Vector||Object structs|Z}}
 
| 0.0
 
| 0.0
 
|}
 
|}
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! Value
 
! Value
 
|-
 
|-
| 000000,X
+
| W
|  
+
| 0.0
 
|-
 
|-
| 000000,Y
+
| {{tl|Vector||Object structs|X}}
|  
+
| 0.0
 
|-
 
|-
| 000000,Z
+
| {{tl|Vector||Object structs|Y}}
|  
+
|-
+
| W
+
 
| 0.0
 
| 0.0
 +
|-
 +
| {{tl|Vector||Object structs|Z}}
 +
| 1.0
 
|}
 
|}
 
|}
 
|}

Latest revision as of 08:40, 23 May 2008

UT3 Object >> EdCoordSystem
Package: 
Engine
This class in other games:
UDK

null

Properties[edit]

Property group 'EdCoordSystem'[edit]

Desc[edit]

Type: string


Default value: "Coord System"

M[edit]

Type: Object.Matrix

The matrix that defines this coordinate system.

Default value:

Member Value
WPlane
Member Value
W 1.0
X 0.0
Y 0.0
Z 0.0
XPlane
Member Value
W 0.0
X 1.0
Y 0.0
Z 0.0
YPlane
Member Value
W 0.0
X 0.0
Y 1.0
Z 0.0
ZPlane
Member Value
W 0.0
X 0.0
Y 0.0
Z 1.0