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UE3:EditorViewportInput (UDK)

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Revision as of 11:47, 6 November 2009 by (Talk)

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UDK Object >> UIRoot >> Interaction >> Input >> EditorViewportInput
Package: 
UnrealEd
Direct subclass:
ObjectEditorViewportInput
This class in other games:
UT3


Properties[edit]

Editor[edit]

Type: EditorEngine


Default values[edit]

Property Value
Bindings[0]
Member Value
Command "MODE WIDGETMODECYCLE"
Name 'SpaceBar'
Bindings[1]
Member Value
Command "MODE WIDGETCOORDSYSTEMCYCLE"
Name 'Tilde'
Bindings[2]
Member Value
Command "DELETE"
Name 'Delete'
Bindings[3]
Member Value
Command "EDCALLBACK SELECTEDPROPS"
Name 'F4'
Bindings[4]
Member Value
Alt True
Command "QUIT_EDITOR"
Name 'F4'
Bindings[5]
Member Value
Command "EDCALLBACK SURFPROPS"
Name 'F5'
Bindings[6]
Member Value
Command "EDCALLBACK LEVELPROPS"
Name 'F6'
Bindings[7]
Member Value
Command "ACTOR SELECT ALL"
Name 'A'
Shift True
Bindings[8]
Member Value
Command "POLY SELECT MATCHING BRUSH"
Name 'B'
Shift True
Bindings[9]
Member Value
Command "POLY SELECT ADJACENT COPLANARS"
Name 'C'
Shift True
Bindings[10]
Member Value
Command "DUPLICATE"
Name 'D'
Shift True
Bindings[11]
Member Value
Command "ACTOR SELECT MATCHINGSTATICMESH"
Name 'E'
Shift True
Bindings[12]
Member Value
Command "POLY SELECT ADJACENT FLOORS"
Name 'F'
Shift True
Bindings[13]
Member Value
Command "EDCALLBACK FITTEXTURETOSURFACE"
Control True
Name 'F'
Shift True
Bindings[14]
Member Value
Command "POLY SELECT MATCHING GROUPS"
Name 'G'
Shift True
Bindings[15]
Member Value
Command "POLY SELECT MATCHING ITEMS"
Name 'I'
Shift True
Bindings[16]
Member Value
Command "POLY SELECT ADJACENT ALL"
Name 'J'
Shift True
Bindings[17]
Member Value
Command "POLY SELECT MEMORY SET"
Name 'M'
Shift True
Bindings[18]
Member Value
Command "ACTOR LEVELCURRENT"
Name 'M'
Bindings[19]
Member Value
Command "ACTOR MOVETOCURRENT"
Control True
Name 'M'
Bindings[20]
Member Value
Command "SELECT NONE"
Name 'N'
Shift True
Bindings[21]
Member Value
Command "POLY SELECT MEMORY INTERSECT"
Name 'O'
Shift True
Bindings[22]
Member Value
Command "POLY SELECT REVERSE"
Name 'Q'
Shift True
Bindings[23]
Member Value
Command "POLY SELECT MEMORY RECALL"
Name 'R'
Shift True
Bindings[24]
Member Value
Command "POLY SELECT ALL"
Name 'S'
Shift True
Bindings[25]
Member Value
Command "POLY SELECT MATCHING TEXTURE"
Name 'T'
Shift True
Bindings[26]
Member Value
Command "POLY SELECT MEMORY UNION"
Name 'U'
Shift True
Bindings[27]
Member Value
Command "POLY SELECT ADJACENT WALLS"
Name 'W'
Shift True
Bindings[28]
Member Value
Command "POLY SELECT MEMORY XOR"
Name 'X'
Shift True
Bindings[29]
Member Value
Command "POLY SELECT ADJACENT SLANTS"
Name 'Y'
Shift True
Bindings[30]
Member Value
Command "ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES"
Name 'Z'
Shift True
Bindings[31]
Member Value
Command "EDIT COPY"
Control True
Name 'C'
Bindings[32]
Member Value
Command "EDIT PASTE"
Control True
Name 'V'
Bindings[33]
Member Value
Command "DUPLICATE"
Control True
Name 'W'
Bindings[34]
Member Value
Command "EDIT CUT"
Control True
Name 'X'
Bindings[35]
Member Value
Command "TRANSACTION REDO"
Control True
Name 'Y'
Bindings[36]
Member Value
Command "TRANSACTION UNDO"
Control True
Name 'Z'
Bindings[37]
Member Value
Command "BRUSH ADD"
Control True
Name 'A'
Bindings[38]
Member Value
Command "BRUSH SUBTRACT"
Control True
Name 'S'
Bindings[39]
Member Value
Command "BRUSH FROM INTERSECTION"
Control True
Name 'I'
Bindings[40]
Member Value
Command "BRUSH FROM DEINTERSECTION"
Control True
Name 'D'
Bindings[41]
Member Value
Command "PREFAB SELECTACTORSINPREFABS"
Name 'P'
Shift True
Bindings[42]
Member Value
Command "ACTOR ALIGN SNAPTOFLOOR ALIGN=0"
Name 'End'
Bindings[43]
Member Value
Command "ACTOR ALIGN MOVETOGRID"
Control True
Name 'End'
Bindings[44]
Member Value
Command "CAMERA ALIGN"
Name 'Home'
Bindings[45]
Member Value
Command "CAMERA ALIGN ACTIVEVIEWPORTONLY"
Name 'Home'
Shift True
Bindings[46]
Member Value
Command "MAP BRUSH GET"
Control True
Name 'P'
Bindings[47]
Member Value
Command "ACTOR FIND KISMET"
Control True
Name 'K'
Bindings[48]
Member Value
Command "ACTOR SELECT ALL FROMOBJ"
Control True
Name 'A'
Shift True
Bindings[49]
Member Value
Command "ACTOR SYNCBROWSER"
Control True
Name 'B'
Bindings[50]
Member Value
Command "ACTOR DESELECT"
Name 'Escape'
Bindings[51]
Member Value
Command "CTRLTAB SHIFTDOWN=FALSE"
Control True
Name 'Tab'
Bindings[52]
Member Value
Command "CTRLTAB SHIFTDOWN=TRUE"
Control True
Name 'Tab'
Shift True
Bindings[53]
Member Value
Command "ACTOR LINKSELECTED"
Control True
Name 'L'
Shift True
Bindings[54]
Member Value
Command "ACTOR UNLINKSELECTED"
Control True
Name 'U'
Shift True
Bindings[55]
Member Value
Command "BUILDLIGHTING"
Control True
Name 'Semicolon'
Shift True