Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:FileLog (UT3)
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Object >> Actor >> Info >> FileWriter >> FileLog |
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Opens a file on disk for logging purposes. Spawn one, then call OpenLog() with the desired file name, output using Logf(), and then finally call CloseLog(), or destroy the FileLog actor.
This functionality has been moved to the new FileWriter class. Stubs have been left here for compatibility
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Subobjects
Sprite
Class: Engine.SpriteComponent
Inherits from: FileWriter.Sprite
No new values.
Instance functions
CloseLog
function CloseLog ()
Closes the log file.
OpenLog
Opens the actual file using the specified name.
Parameters:
- LogFilename - name of file to open
- extension - optional file extension to use, defaults to .txt if none is specified
- bUnique - Makes sure the file is unique