UE3:ForcedReachSpec (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
UT3 Object >> ReachSpec >> ForcedReachSpec
Package:
Engine
Direct subclasses:
CoverSlipReachSpec, FloorToCeilingReachSpec, MantleReachSpec, SlotToSlotReachSpec, SwatTurnReachSpec, WallTransReachSpec
This class in other games:

ForcedReachSpec.

A ForcedReachspec is forced by the level designer

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
ForcedPathSizeName 'Max'