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Difference between revisions of "UE3:GameCrowdSpawnInterface (UDK)"
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m (1 revision: class descriptions for UDK January update (part 2)) |
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Latest revision as of 05:39, 17 January 2010
Interface >> GameCrowdSpawnInterface |
Contents
- Package:
- GameFramework
- Known implementing classes:
- GameCrowdDestination, GameCrowdInteractionDestination, DynamicGameCrowdDestination
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Used by actor classes which want to customize chosing the spawn position of agents spawned at their location.
Instance functions[edit]
GetSpawnPosition[edit]
function GetSpawnPosition (SeqAct_GameCrowdSpawner Spawner, out Object.Vector SpawnPos, out Object.Rotator SpawnRot)