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Difference between revisions of "UE3:GameCrowdSpawnInterface (UDK)"

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m (1 revision: class descriptions for UDK January update (part 2))
 
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Latest revision as of 05:39, 17 January 2010

UDK Interface >> GameCrowdSpawnInterface
Package: 
GameFramework
Known implementing classes:
GameCrowdDestination, GameCrowdInteractionDestination, DynamicGameCrowdDestination

Used by actor classes which want to customize chosing the spawn position of agents spawned at their location.

Instance functions[edit]

GetSpawnPosition[edit]

function GetSpawnPosition (SeqAct_GameCrowdSpawner Spawner, out Object.Vector SpawnPos, out Object.Rotator SpawnRot)