Always snap to grid

Difference between revisions of "UE3:GameCrowdSpawnInterface (UDK)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(Talk)
 
(Talk)
Line 3: Line 3:
 
}}
 
}}
 
{{autogenerated}}
 
{{autogenerated}}
<!-- enter class description -->
+
Used by actor classes which want to customize chosing the spawn position of agents spawned at their location.
  
 
==Instance functions==
 
==Instance functions==

Revision as of 05:24, 17 January 2010

UDK Interface >> GameCrowdSpawnInterface
Package: 
GameFramework
Known implementing classes:
GameCrowdDestination, GameCrowdInteractionDestination, DynamicGameCrowdDestination

Used by actor classes which want to customize chosing the spawn position of agents spawned at their location.

Instance functions

GetSpawnPosition

function GetSpawnPosition (SeqAct_GameCrowdSpawner Spawner, out Object.Vector SpawnPos, out Object.Rotator SpawnRot)