Gah - a solution with more questions. – EntropicLqd

UE3:GameCrowdSpawnInterface (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 05:39, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 2))

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Interface >> GameCrowdSpawnInterface
Package: 
GameFramework
Known implementing classes:
GameCrowdDestination, GameCrowdInteractionDestination, DynamicGameCrowdDestination

Used by actor classes which want to customize chosing the spawn position of agents spawned at their location.

Instance functions[edit]

GetSpawnPosition[edit]

function GetSpawnPosition (SeqAct_GameCrowdSpawner Spawner, out Object.Vector SpawnPos, out Object.Rotator SpawnRot)