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UE3:GameCrowdSpawnInterface (UDK)
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Revision as of 05:39, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 2))
Interface >> GameCrowdSpawnInterface |
Contents
- Package:
- GameFramework
- Known implementing classes:
- GameCrowdDestination, GameCrowdInteractionDestination, DynamicGameCrowdDestination
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Used by actor classes which want to customize chosing the spawn position of agents spawned at their location.
Instance functions
GetSpawnPosition
function GetSpawnPosition (SeqAct_GameCrowdSpawner Spawner, out Object.Vector SpawnPos, out Object.Rotator SpawnRot)