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Difference between revisions of "UE3:GameCrowdSpawnerInterface (UDK)"

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m (1 revision: class descriptions for UDK January update (part 2))
 
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Latest revision as of 05:39, 17 January 2010

UDK Interface >> GameCrowdSpawnerInterface
Package: 
GameFramework
Known implementing classes:
GameCrowdPopulationManager

Used by classes which spawn crowd agents and want to be notified when they are destroyed.

Instance functions[edit]

AddToAgentPool[edit]

function bool AddToAgentPool (GameCrowdAgent Agent)


AgentDestroyed[edit]

function AgentDestroyed (GameCrowdAgent Agent)