The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE3:GameCrowdSpawnerInterface (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Interface >> GameCrowdSpawnerInterface
Package: 
GameFramework
Known implementing classes:
GameCrowdPopulationManager

Used by classes which spawn crowd agents and want to be notified when they are destroyed.

Instance functions

AddToAgentPool

function bool AddToAgentPool (GameCrowdAgent Agent)


AgentDestroyed

function AgentDestroyed (GameCrowdAgent Agent)