Mostly Harmless
UE3:GamePlayerController (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Controller >> PlayerController >> GamePlayerController |
- Package:
- GameFramework
- Known classes within GamePlayerController:
- GamePlayerInput
- Direct subclasses:
- DemoPlayerController, UTPlayerController
- This class in other games:
- UDK
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GamePlayerController
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: PlayerController.CollisionCylinder
No new values.
Sprite
Class: Engine.SpriteComponent
Inherits from: PlayerController.Sprite
No new values.
Functions
Native functions
GetChapterStrings
Natively retrieve the chapter and act strings from the data store system
Other instance functions
ClientDisplayChapterTitle
reliable client function ClientDisplayChapterTitle (int DisplayChapter, float TotalDisplayTime, float TotalFadeTime)
DisplayChapterTitle
simulated function DisplayChapterTitle (int DisplayChapter, float TotalDisplayTime, float TotalFadeTime)
Tell HUD to draw chapter title